Charles Zhang
Analyst · Credit Suisse. Please go ahead
Thank you, Eric. Thanks, everyone for joining our call. We had a good second quarter as the group’s total revenues reached $494 million, up 23% year-over-year. For Sohu Media Portal, we accelerated the business conditions from PC to mobile as mobile advertising contributed more than half of this segment’s total revenue for the first time. Sohu Video achieved 36% growth in advertising revenue, while the non-advertising business picked up steam. Sogou once again delivered better-than-expected performance as its revenues were up 62% year-over-year. For Changyou, its flagship TLBB PC and mobile games performed well and continued to generate healthy cash flows. These solid top line results were complemented by ongoing expense discipline, which has improved our overall financial performance. We have prioritized resources to support our key growth initiatives and we continue to rationalize expenses for video content, maintain stringent control over the headcount, and adopt a more cost-conscious approach to operate our business. Before I give more details about our key businesses, let me summarize our financial results for the second quarter of 2015. Total revenues of $494 million, up 23% year-over-year, 8% quarter-over-quarter. Net brand advertising revenues are $151 million, up 13% year-over-year and quarter-over-quarter as well. Of these, revenues from Sohu Media Portal or Sohu.com ex-Video, were $52 million, up 4% year-over-year and 16% quarter-over-quarter. Sohu Video revenues, $59 million, up 36% year-over-year and 17% quarter-over-quarter; Sogou revenue, $147 million, up 62% year-over-year, 27% quarter-over-quarter; online game revenues, $172 million, up 12% year-over-year and down 7% quarter-over-quarter. Non-GAAP net loss attributable to Sohu.com Inc. was $14 million, or $0.37 loss per fully diluted share. Now, I go through some of our key businesses. First, the Media business, our Sohu Media Portal, our mission is to build a leading platform that offers our users high quality news and reliable information. In the second quarter, we have focused our efforts on improving our popular mobile News App and mobile traffic monetization. For the Sohu News Mobile App, we refined its design, allowing people to conveniently set their own preferences. In the meantime, we are striving to generate the content to drive up traffic. We host a series of events to promote our new jogging channel as well as other channels to look to make it online lifestyle destination for urban young people. We also unveiled our Shanghai Channel, the first of our city channels that provides richer array of local information by mixing headline news and diverse articles from our partnering writers. These efforts help to improve our user engagement and led to decent growth in mobile traffic. On the monetization front, the trend of advertisers migrating budgets from PC to mobile is still going strong as they look to connect with customers using smartphones. We continue to improve the performance of our mobile ads by providing diversified mobile advertising solutions and develop the self-service ad system to satisfy the demand of a vast number of SME customers. In the second quarter, we made solid progress as the number of mobile and the customer – mobile ad customers increased 35% from the prior quarter and mobile ad revenues topped 50% for the first time. Now, moving to Video, for 2015, our content strategy has been to rationalize our spending on licensed content, while we focus more on original and professionally generated content PGC. For the second quarter, we continue to deliver a comprehensive selection of premier content, including 9 of the top 10 domestic TV dramas and 3 of the most popular variety shows. In the meantime, we proactively move forward to develop our capacity in original production and PGC. For original content, Sohu Video leads the industry by our comedy series as we create popular shows one after another over the past few years. In May this year, we brought back the fourth season of Diors Man [Foreign Language]. It immediately topped the Baidu search ranking for video. To-date, this eighth episode comedy series collected over 900 million video views, which was the best performance across all of its seasons. Our original drama series also showed encouraging results. Lately, a suspense-themed drama called the Monster Killer, Wúxīn fǎshī, became another hit show on our platform, ranking number two among all web dramas by traffic during the broadcast period. The abovementioned shows, together with our earlier in-house production, such as Back In Time, [Foreign Language] have enriched our production experience, extended our collection of IPs and helped build the Sohu Video brand among Internet users across China. I am also pleased to report that after months of waiting, last week, the new season of the Big Bang Theory [indiscernible] exclusively on our platform. This was the first American series cleared by the Chinese authorities after the introduction of the tighter policy related to the import of overseas content. We expect more overseas TV series to follow in the next few weeks. Although the overall volume of this category could be less than last year, we are committed to maintain as the top destination for American content in China as we consistently offer our audience the best class titles. About a year ago, Sohu Video decided to leverage on our strong original IP and leaping from – into film production, going beyond the online space. The recent hit movie, Jian Bing Xia became our maiden works. The director and the lead actor of the movie and his team have been working at Sohu many years – for many years. We first brought it out a popular weekly talk show up [indiscernible], then in the past 3 years, produced the Diors Man series. These original productions helped build up millions of online fans, who now go to cinemas to see our movie, Jian Bing Xia. Debut on July 17, Jian Bing Xia has surpassed the operating – the opening weekend box office record for domestic film. To-date, this small budget film’s box office topped $140 million, according to third party statistics. This demonstrates how well we can create, build and operate a good IP while unlocking its value in multiple aspects. We will further this strategy going forward. Back to our advertising sales performance in the second quarter, video ad revenues were at 36% year-over-year, 37% of video ad revenue came for mobile. In terms of our non-advertising business, which includes subscription service and syndication, we saw some encouraging signs. Though the scale is still modest, we believe it will compliment our advertising business and help improve Sohu video business model in the long run. Now moving to Sogou business, in the second quarter Sogou continued to see strong traction as mobile search traffic and revenues maintained its fast growth. Sogou has been executing multiple initiatives to gain stronger foothold in the market. Xiaochuan Wang will update you more details after my remarks. Lastly, for Changyou, our flagship PC game TLBB, continued to deliver in line performance. Looking ahead, we will focus on ensuring a balanced in-game environment and release expansion packs to extend its life cycle. Two of our new PC client games fell short of our expectation. It appears as though the market demand for new PC client games fell more rapidly than we originally anticipated. In light of current market trends, it will be very prudent in rolling out new PC client games going forward. For mobile games, TLBB had been in operation for nine months. In the second quarter, its revenue decreased by about 20% from the prior quarter, reflecting the general life cycle of a mobile game. We also launched two new mobile games, Dashfire and the Twin of Brothers, while the results were less than satisfactory. These are new categories of games for Changyou other than MMO game. Nevertheless, this brings us a valuable opportunity to better understand our user needs and consumption behavior for mobile games. In short, Changyou will prioritize its resources in research and development and bring new high quality games to the market. We will also explore the opportunities with its mobile platform business while keep stringent cost control. Now I will pass the call over to Xiaochuan for an overview of the Sogou business.