Thank you. Hello, everyone. Thank you for joining our call. I would now like to – I’ll now give you an update on our business on Q3 2024. Starting with an overview of our financial performance. For Q3 2024, total group revenue was RMB2.67 billion, close to the high end of our guidance, down 12% from the year ago, with [a smaller] (ph) year-over-year decrease than in Q2. Adjusted operating income was RMB455 million, down 33% year-over-year, representing a margin of 17%, down 5.4 percentage points from a year ago. Looking at the Momo app and standalone new app, total revenue was RMB2.46 billion, down 10% year-over-year. The decrease was mainly due to the 17% year-over-year decline in the Momo app resulting from our proactive product adjustment and the spending softness amid the weak macroeconomy. The decrease was partially offset by the accelerated 41% year-over-year revenue growth in standalone new app, driven by our overseas business. Adjusted operating income was RMB440 million, down 33% year-over-year, with a margin of 17.8% down 5.9 percentage points year-over-year, mainly due to the declines in revenue and margin of the Momo app. For Tantan, Q3's total revenue was RMB212 million, down 28% year-over-year due to the decreased number of paying users. Adjusted operating income was $15.17 million compared with $27.58 million from the year ago, representing a margin of 7.2% down 2.2 percentage points year-over-year. Now I will give you an update on executing our strategic priorities for each business-line. Our main goal for the Momo app this year is to maintain the productivity of this cash cow business with a healthy social ecosystem. Tantan's goal is to continue improving the core dating experience and build an efficient business model that drives profitable growth. As for our new endeavors, our goal is to enrich the brand portfolio further, push the business front to [Momo and Tantan] (ph), and build a long-term growth engine. I will now walk you through the details of our execution. First, on the Momo app product and operations in Q3, our product team focused on optimizing the user experience and increasing the volume of effective user interactions. We introduced multiple voice-based one-on-one chat experiences in our legacy text-based chat greeting features to facilitate in-depth user interaction. As for female users, we use women's favorite [mini social games] (ph) and siting with war mechanism to increase female user engagement and stickiness.
: For example, increasing brand exposure and user favorability by working with short video influencers in new media. In Q3, we increased our investments in KOL channels, and the numbers of videos released and played related to the Momo app increased significantly from quarter two. While [supporting our] (ph) collaboration with KOL, we've also been refining our channel strategy. Continuous cost optimization has given KOL marketing costs a clear advantage over transitional channels. Therefore, We plan to continue working with KOLs, including enhancing the selection of combination of influencers, further innovating app materials, and optimizing on boarding and conversion strategies. This helps us further improve user acquisition ROI and strengthening Momo’s branding. To increase the proportion of female users, our user acquisition team continued to refine the app material tailored to women and collaborated with our product and operation team to emphasize features favored by female users. In quarter three, the Momo app had 6.9 million paying users, a sequential decrease of 300,000. This mainly due to two factors. First, the vast ecosystem adjustment reduced competition events and operational activities, resulting a decrease in the number of paying users. Second, to improve profitability and [pursue] (ph) profitable growth, we further reduce the acquisition of small-ticket paying users with negative allies, decreasing long-term users. Now on the productivity of Momo's cash cow business, Momo's live streaming revenue was RMB1.22 billion, down 14% year-over-year and flat sequentially. The year-over-year decline was mainly due to our strategy to proactively reduce revenue-oriented large-scale competition events to maintain a healthy social ecosystem and the soft and spending softness among top cohort users amid the weak macroeconomy. To mitigate the revenue pressure, our live streaming team focused on introducing innovative features to improve the product experience for mid and long-term users. Meanwhile, we set up our live streaming promotion efforts in the nearby people and the nearby host features, which we started in the steady increase in live streaming penetration and paying ratio. The reduction in high-price competition events comply with the increase in sales of live streaming showrooms, or costumes and PK props that do not require any revenue sharing, resulting in a slight sequential decrease in the revenue sharing ratio, which played a positive role in stabilizing the profit level of the cash cow business. Revenue from value-added services, excluding Tantan, totaled RMB1.22 billion, down 6% year-over-year, up 1% sequentially. Vas revenue from the Momo app was RMB828 million, down 17% year-over-year and 3% sequentially. Revenue from the standalone app was RMB391 million, up 32% year-over-year and 10% sequentially. The year-over-year decline in Momo app VAS revenue was mainly due to our proactive product and operational adjustments to mitigate regulatory risk combined with the impact of spending softness against the weak macroeconomy. In Q3, our product team [promoted] (ph) chat rooms in the nearby features and nearby people features, apply new algorithms to improve penetration. On the operational front, we organize operational activities that tie into holidays and festivals to boost consumer sentiment. In addition to traditional audio features, we continued introducing new voice-based gamified plays such as billiards and matching puzzle games in chat rooms. Early data shows that the retention of this new mini game live feature is better than the average retention of chat room. We expect the full rollout of these new features will help increase chat rooms user engagement rate. Turning to Tantan, first on [user terms] (ph) and financial performance. Since the acquisition of Tantan, the number of organic new users has shown a long-term downward trend due to the need for new branding investment. User growth was largely dependent on acquisition channels. Although the ROI-oriented channel investment reduction and cost control strategy over the past three years has effectively driven Tantan to achieve profitability. It also has put much pressure on Tantan's user base. The product upgrade we launched in Q2 aimed to explore effective solutions to improve the core dating experience and increase user retention. However, the upgrade is still in early stage, and it has significantly impacted overall user retention. Due to the combination of the [broad factors] (ph), Tantan’s user base has not yet stabilized. MAU decreased by 7% sequentially to 12 million in September. As of the end of Q3, Tantan had 940,000 paying users, down 60,000 sequentially, mainly due to the decline in MAU and the short-term impact of the further upgrades on new user paying conversions. Turning to Tantan Financial. Quarter three total revenue was RMB212 million and down 28% year-over-year and 9% sequentially. The year-over-year decrease was due to the declined in payers, where the overall [ARPPU] (ph) increased slightly. ARPPU of our live streaming business decrease significantly as we continue to emphasize live streaming. We have some low correlation with the dating experience. Meanwhile, the last team drove the sales of SVIP and Black Gold membership by sub-dividing members' paying features and redesigning the guidance never just on paying experience, which drove a slight increase in the Tantan overall ARPPU, partially alleviated revenue pressure. The [revenue decrease] (ph) was mainly due to the decrease in payers and slightly lower ARPPU, due to the impact of live streaming business. In terms of business life, VAS revenue was RMB137 million, down 19% year-over-year and 2% sequentially, while live streaming revenue was RMB66.65 million, down 45% year-over-year and 20% potentially. Now, moving to our efforts on Tantan product and user acquisition and the challenges we face. First, on the marketing and user acquisition, to address the continuous decline in organic traffic caused by years of inadequate brand exposure, In quarter three, our marketing team selected online and offline events that are popular among young men and women and organized various marketing activities at a controllable cost to promote Tantan's brand awareness. For example, we set up interactive groups at music festivals, which we believe is the most effective way to reach young people offline and guide them using Tantan to explore the music, [cost-saving] (ph) experience. We combine online community activities and KOL events marketing to expand brand influence. At the same time, it continues to accumulate influence of resource and optimize channel investment strategies resulting in a significant sequential reduction in average KOL user acquisition costs. In terms of channels, we continue to reduce investment based on ROI and further reduce costs from the transitional channels such as fees and app stores. This coupled with increased investments in KOL channels with the most competitive user acquisition costs helps significantly reduce unit acquisition costs quarter-over-quarter. Therefore, we acquire more users with a slight sequential decrease in total channel investment. With lower unit acquisition cost and a slightly higher new user ARPPU. Other channel ROI has not turned fully positive, we have seen various degrees of improvement year-over-year and quarter. Next update on Tantan's product and operations. In quarter two, based on the results of user surveys, we initially product upgrade to address two major problems that make user experience unrealistic. First, uncertainty about authenticity of a user identity, and two, lack of response to chat after matching. To address the first issue, such as product picture looking to [recruit] (ph) limited information that lacks real-life references and, if sufficient, real personal verification, our product team has increased the proportion of high-quality profiles on the platform by providing points to encourage users to enrich their profile information and guiding users in choosing suitable profile pictures. Meanwhile, we offered rewards such as extra swipe to users who completed their real-personal verification to increase the overall real-personal verification rate. Regarding the lack of response to chats after matching, previously we deliberately increased exposure from high-quality active users in the algorithm to improve the experience of some users who don't get matching opportunities easily. While this approach increased the number of matches, unfortunately resulted in many matches that did not convert to chats. This quarter, we reduced matching [concentrations] (ph) in our algorithm to address the issue of some female users not chatting after matching because they receive too many matches. At the product level, we tested several features aimed at improving the response rate, such as Xin Shu or love letters, which allow users to directly deliver a message to a favorite person every once in a while, improving interactive quality through this unique outreach. We expect this series of product trials to play a positive role in improving the response rate. Product upgrades have enhanced matching quality and encouraged more in-depth conversations. However, the short-term, this has a negative impact on Tantan's original business model, which was built around look at picture, swipe, pay to increase matching up. The decline in new user paying conversions was one of the reasons for the sequential decrease in Tantan paying users. However, we believe that providing a good product experience to improve user retention and drive organic user growth is the foundation of Tantan to achieve long-term sustainable revenue and profit growth. We need to drive user growth based on profitability to sustain the long-term positive business cycle. Lastly, in terms of new endeavors, In Q3, the total revenue of the new apps reached RMB418 million with an accelerated growth rate of 41% year-over-year and 17% sequentially, mainly driven by our overseas business. [Social revenue] (ph) in Q3 achieved its [biggest] (ph) sequential growth of the past year, driven by improvements in our operational efficiency. In Q3, our management key product and tech team from the Beijing headquarters visited several key social markets. They worked with local teams to analyze user feedback and optimize product and technical solutions. We optimize agency [forecasters'] (ph) payment and compensation systems and strengthening our frontline staff decision-making power, boosting their work morale. We also optimized channel strategies for paying users, growth paying ratio, and the number of paying users. App use will increase significantly quarter-over-quarter, driven by various factors, such as introducing new virtual gifts, gameplay enhancement, and product design improvements. Together, the improvements in paying users and app people drive rapid sequential revenue growth. In Q3, we strengthened our supply side collaboration with new agencies and increased numbers of broadcasters, which also played a positive role in driving revenue growth. With the gradual expansion of the business, total revenue sharing ratio has [turned slightly] (ph) upward since the beginning of the year, mainly because the relatively low margin business, including the Turkish market and the newly introduced live streaming business, grows much faster than the overall overseas market. Our team has partially eliminated the pressure on GP margin caused by the increase in revenue sharing ratio by optimizing top-up channel costs. Combined with our ROI-oriented user acquisition strategy, enabling us to enjoy operation leverage and fast profit growth despite the increase in channel investment. In Q3, we make good progress in enhancing the localization progress and expanding the voice-based features to live streaming. The growth in users and financial metrics have well reflected our team's recent efforts. We believe that continuously strengthening localized operations and improving user and product experience, we can bring continuous growth to social and our other overseas product in the MENA region. We will commit more firmly to overseas business in the future. This concludes my remarks. Now let me pass the call to Cathy for the financial review. Cathy, please.