Thank you, Phil, and good morning, everyone. I'll start by briefly reviewing our business and providing updates on each area. Today's cinema is our core legacy business, which consists of FF&E projects and selling our proprietary U.S. manufactured goods and third-party technologies. As Phil mentioned, this part of our business has historically been more cyclical and lumpy. With project start dates often being pushed out, as we've seen so far this year due to the strikes. Additionally, FF&E projects tend to be at the low end of our gross margin profile, although there continues to be strong operating leverage in this part of the business. Given the lower margin profile lumpiness and timing factors, I just mentioned, a major part of our strategy going forward is to shift our mix towards higher margin products as well as smooth out the lumpiness and cyclicality. For cinema, this includes expanding our existing lineup of over 50 proprietary manufactured products, including our ADA compliance products and Caddy lines. By manufacturing these products, we can significantly increase our blended margins on FF&E projects and our overall company gross margin when sold a la carte. Additionally, our partnership with LEA Professional for smart power amplifiers is a potential source of growth and margin expansion for both FF&E projects and a la carte sales. There are two parts of this opportunity. First is power amplifier attrition. On average, each movie screen needs 5 to 6 power amps per screen and these tend to have annual attrition rates of 5%-10%. We estimate the total installed market for power amps in North America to be about $630 million, so the annual TAM is around $30million to 60 million. Given LEA is so confident in its product quality with a warranty that is two times the industry standard, combined with the challenges at their competitors which are also de-emphasizing the cinema market, I feel optimistic about sales continuing to ramp in 2024. Of note, we just successfully completed testing with the top 5 cinema circuit. Another top 5 circuit is in field testing, and two other top 10 circuits are in discussions to begin testing over the next few quarters. Additionally, there is a huge trade show in Europe coming up in June, which is a market we are optimistic about contributing to the medium to long-term growth in these products. The second part of this opportunity is the new builds, as well as refurbishing and upgrading existing cinemas. For example, we have scoped LEA Smart Power Amps into a current project, and we expect to continue to expand this opportunity going forward. Now, I'll provide an update on MiTranslator, our multi-language technology solution with a re-occurring revenue stream that forms the high end of our accessibility strategy. The market in North America alone is tremendous, with over 70 million non-English proficient speakers who may not have previously attended the movies. With this product and service, those who did attend previously can now have a significantly enhanced movie going experience. This is a new product class for the industry, and the adoption has yet to occur. While a lot of the progress is in the background, we are moving this initiative forward by working with multiple industry groups to standardize and secure the transfer of data files between the studios and the cinemas. In parallel, we continue to build awareness for this product, and we believe the industry efforts bode well for a successful ramp in MiTranslator once these items are resolved. We will keep you posted and appraised as things develop. CineQC, our SaaS-based quality control platform, is another example. CineQC is actually a third-party developer platform, and we exclusively license the global cinema distribution rights. As you know, we've been working with the developer at no cost to us and National Amusements, a large international movie circuit, and paying customer on upgrading the product for the past year, including developing more robust reporting capabilities. While we've made significant progress with the system at National Amusements after significant analysis, we recently came to the conclusion that the overall technology needs to be upgraded in order to scale, and as such, we plan to more directly control the software development going forward. Our current estimates is for the new development work to be completed by the end of the calendar year. However, once complete, we will have a much more robust, tested, and scalable offering to enable National Amusements to roll CineQC towards global cinemas and begin marketing to our other clients. The next opportunity for us is to move beyond cinema. Here, we are targeting two areas, other live entertainment venues and Esports. I believe Esports has the potential to be a significant incremental growth driver for us in the years to come. There is an opportunity to create the little league of Esports hosted locally in cinema auditoriums creating a safe, inclusive environment for kids to interact with each other in person through gaming. We believe this is a very attractive value proposition for parents, cinema owners, us, and our partner Sandbox. Here, our product Move Esports integrates six gaming stations with a MasterCard or a production card that enables live play to be seen on the big screen. Right now, given Sandbox delays and raising growth equity, we have begun talking to certain larger customers with robust internal marketing capabilities about running their own leagues. Talks are still in the preliminary stages, but we believe that our parallel paths for movie sports will turn this business into a solid contributor and drive growth in the future. Finally, the growth opportunity I'm most excited about is what we currently call E-caddy. The TAM here is huge with millions of existing seats becoming retrofit candidates in addition to new stadium and arena builds. We have infused our Caddy product line of cup holders with technology and will develop applications and services for use in stadiums and arenas. We introduced the E-caddy concept to executives at a handful of major league baseball stadiums as well as those at other major sports stadiums over the past six months. We received tremendous feedback on the types of applications that would excite them and identify other potential ecosystem partners as well. We also recently got positive news from a vendor about significantly improved battery consumption, which we believe can open up more services and applications to this technology. Now that we have a module with a new battery, we are currently working on firmware and initial applications as well as low volume manufacturing planning. With initial prototype units likely available over the summer, we are also putting together proposals to field test with potential customers. Once available, we can move to the next step with potential customers and partners. I believe this product will be a success. It's just a matter of to what degree, whether it's adding material, high margin growth to potentially being transformational for MIT. While the potential here on its own is tremendous in combination with Esports, MiTranslator, and CineQC, I believe it can reshape our business and financial models in the future. We'll keep you appraised as we hit these milestones. Finally, we continue with an active corporate development program that includes the business development deals we've made with companies such as Sandbox and LEA, acquisitions such as the ADA product line and other ongoing activities. In conclusion, well, things have played out a bit slower than we had originally hoped. Much of this is due to industry factors that now seem to be behind us. As we mentioned before, we remain in the early innings for our growth opportunity, for our emerging technologies, while our strong position in our legacy business continues to improve, which will be a benefit to our results once the industry manages through the after effects of the strikes. With that, I thank you. And I'll turn it over to Brian.