Bracken Darrell
Analyst · Citigroup. Please go ahead
Thanks for that stimulating opening, Ben. First of all, thanks to all of you for joining us. We delivered a strong quarter in Q3 despite the macroeconomic issues facing the world. China tariffs, Brexit, and volatile currencies have become the new normal. But as the macro environment keeps churning out news, we keep churning out strong quarters behind secular trends that have nothing to do with the macro events in the world and everything to do with our performance. The rise of video conferencing to every room, the expansion of computer gaming to the largest set of sports in the world, and perhaps the biggest trend of all which we haven't talked about too much yet the unstoppable phenomenon of content creation by virtually every person on the planet. These will deliver our growth for a long, long time to come regardless of the macro environment. We execute well, we're driven by powerhouse secular trends, and we have a portfolio of existing product categories and new ones in creation. The combination of our execution and our portfolio breadth creates sturdy growth. What is that portfolio? It comprises three major growth areas, each a collection of product categories: Video Collaboration, Gaming, and Creativity & Productivity. And it also contains other categories that are either under construction as future strategic growth areas or optimized for profit contribution to enable us to invest more in the growth engines we have. We've got a good thing going here. Regionally, you can see a different story occurring in each of the three regions of the world. Just as each of our reported categories is made up of a group of product categories, each of our regions is made up of a group of clusters of countries. In EMEA, we are revamping our go-to-market engine to shift from a pull approach – or from a push approach to a pull, invested more in marketing and less in pricing. The net effect is the fifth strong quarter in a row. Every cluster is performing well, virtually every country. In Asia-Pacific, we grew only 3% as local issues in Hong Kong with protests, a continued slower China than we've seen in the past few years, and a few markets with execution issues continue to hold back our growth from the double-digit growth we've come to expect from that part of the world. The majority of our clusters had solid growth. Finally, the slight decline in the AMR region is driven by a couple of factors. First, let me say, we had growth in all the places you'd expect: PC, Gaming, and C&P. But we constrained ourselves in several categories as we reduced the depth and breadth of promotions during the holiday quarter to try to steer clear of over-promotion. And as you know, we offset tariffs with price increases in the Americas. This combination of price increases and reduced promotions helped protect the impressive gross margin progress we've made over the past few years. In fact, our overall company gross margin was down minimally despite the tariff impacts. We probably could have delivered a higher sales number for the Americas. Did we go too far with our pricing discipline in the quarter? You know, I am a long-term person, so I believe the answer is no. We're here to build long-term sustainable franchises not just quarters. By category Mobile Speakers and Audio & Wearables really accounted for all of our decline. Mobile Speakers remained a tough market over the holidays. Not too different from recent trends in the Americas for that category. And the Americas performance for Audio & Wearables was the primary reason why our Audio & Wearables globally were down 16% in Q3. Blue Microphones was down as we made the decision to discontinue several special edition Yeti mics that were sold during the holidays last year. This comp challenge was exacerbated by supply constraints as we’ve made final steps to move our supply base to a new set of companies. This is behind us now, but we feel good that we can return Blue Microphones to product category growth as we capitalize on the long-terms of stream – of the long-term big streaming opportunities. I want to take a moment to talk about something we’ve been quietly focused on inside Logitech for many years. We've not talked about sustainability, that's the topic. Except in our annual sustainability report, as I didn't want to come forward publicly until we were ready to – until we were really leading our peer group and even among the leading companies in the world in our actions. This quarter, we stepped out to talk. Sustainability really has been a focus for Logitech for many years. This quarter, we committed to leadership in the battle to avert dangerous climate change. For the first time, Logitech publicly committed to ambitious sustainability goals for the entire company. Specifically, we unveiled our support for the Paris Agreement and to go beyond the level of commitment made there. We pledged to limit our carbon footprint to support the aggressive 1.5°C increase goal and to be powered exclusively by renewable electricity by 2030. We also announced that we are carbon-neutral certified in all Logitech Gaming products. And on the same quarter, a third-party validated our strong results and steps in sustainability. We were pleasantly surprised two weeks ago to be named one of the 37 companies in the world honored by World Finance magazine for our sustainability efforts. This is the first year of these awards and we were the only consumer tech company to win. And despite all this news on sustainability, I promise you we have much more exciting work underway. You're going to hear from us regularly on this topic. Now, let me discuss how we did more specifically in our categories. Momentum in our Video Collaboration category continues to be strong with sales up 25% in Q3. Sell-through was much stronger than that too. Of course, this came on the heels of last quarter's unusually strong 60% net sales growth, so the two quarters combined are more normal I would say. In the first nine months of the fiscal year, our Video Collaboration sales grew 37%. On top of this, all three regions achieved double-digit growth. Logitech's goal has always been to be a humble, capable and neutral partner for other companies. We are Swiss after all and VC is no different. We're not only working with the major U.S. cloud providers like Zoom, Microsoft, Google, and others, we're also closely partnering with the leading platforms in China like Alibaba. Since we announced the general availability of our Sync device management software a couple of months ago, over 600 companies have installed and are trying the platform. It's still early days, but we're excited to see what more we can do to support company's expansion of video to a larger share of their rooms. Slowly but surely, we're building out B2B capability too and it's exciting. Now on to Gaming. We returned to double-digit growth in Gaming this quarter, as we predicted. As we managed before -- as we mentioned before, we're beginning to see easier Fortnite comps as we head into the end of the fiscal year. Q3 sales were up 16% with PC Gaming sales growth excluding headsets remaining well in the double-digit range, while the decline in the gaming headset sales moderated significantly. I would expect to see more normalized gaming headset compares as we exit the fiscal year. And during the quarter, we also benefited from the expanded distribution outside of the U.S. of the ASTRO PlayStation 4 controller as well as strong performance in our Gaming simulation products. In fact, we held the Logitech G Challenge grand finals in Las Vegas about two months ago. We had over 11,000 drivers racing through a mix of online qualifiers and in-person wildcard competitions. We're just beginning to see the world of virtual racing and real racing converge. Very exciting times if you love fast cars and driving them from a -- especially from a safe spot behind one of our steering wheels. We closed the Streamlabs acquisition. I'm more excited than ever about having this team, this business and this brand in our portfolio. Stay tuned on that one. Mobile Speakers sales were essentially flattish this quarter as we had anticipated. But underlying market conditions remain soft. We'll continue to closely assess this situation. And as we do with all categories in our portfolio, we'll adjust our investment accordingly. Our PC Peripherals business delivered another solid quarter of 6% sales growth. This is one of our strongest quarters and years and indicative of how I feel about this business. Pointing Device sales grew 5% this quarter. Last quarter, we announced the release of our newest flagship mouse the MX Master 3, which has been my mouse for the last three or four months. Sales more than doubled sequentially and the MX Master 3 is now our best-selling mouse. I'm also proud to say that it was named one of our CES 2020 Innovation award on honorees. While we're executing well with our premium MX line of pointing devices, where MX Master sells for $100, we're doing just as well in the mass market category, where several of our products retail for as little as $13. So our strong performance in Pointing Devices ranges from the high-end to the low-end an unusual dynamic for any consumer product company or product brand and a testament to our continued innovation and cost management. Keyboards & Combos sales increased 10% in Q3 representing the eighth consecutive quarter of growth. As with mice, our premium MX product, our newest slim profile MX Keys, my news keyboard as of three months ago is now our number one wireless keyboard just a few months after its launch. That speaks to the innovation excitement that we can drive into what some might have viewed as a sleepy category and it's clearly resonating with consumers. But our innovation engine didn't stop there, we continued to build out a line of products for the segment consumers who have pain work. Last week, we just announced our latest addition to our ergonomic portfolio the Logitech ERGO K860 and I've replaced my MX Keys with that keyboard and I'm looking at it on my desk through the glass window on our conference room. This is our first wireless keyboard that addresses consumers' literal pain points. It improves risk support by over 50% and reduces risk spending by 25%. Well all of which greatly improves typing comfort and reduces muscle strength. PCWorld said that Logitech's K860 has done the unprecedented. It's made me adopt a split keyboard as my daily keyboard. We now have a complete ergonomic portfolio with ERGO K860 keyboard complementing them nicely -- only not -- complementing nicely our MX ERGO trackball and our MX Vertical mouse and I've switched to the MX Vertical mouse too and I'm getting hooked. I'm personally using that the keyboard and as I said the mouse and I'm excited about what -- about the effect I'm having. I actually have a little bit of arthritis in my thumb thanks to a lot of too much basketball. Tablet and Other Accessories sales declined 12% this quarter, partly because we were supply-constrained in our seventh-generation iPad keyboards and partly because Apple entered with their own keyboard and price points where they hadn't been before. This category always has had its ups and downs, but it's super strategic. By the way, we have resolved the supply constraint it should be fully distributed in Q4. Now let me turn the call over to Nate to walk you through some financial metrics.