Stewart Baker
Analyst · Ryan Sigdahl with Craig-Hallum Capital Group
Thanks, Brooks. Good morning, all. For the first time since the pandemic began nearly 3 years ago, we're now in a position where we have a clean quarter in both the current year and the prior year. Of course, each quarter has its nuances, and we'll go into 1 or 2 of these. But overall, it is like-for-like in terms of trading restrictions or lack thereof.
One area where it's not like-for-like though, is in exchange rates, which were 118 in the current year and 138 in the prior year. We're looking at the average for the quarter of 112 at the balance sheet date versus 135 a year ago. This is why, as with the last quarter, we're trying to make clear the underlying trading of the business by talking about functional currency results.
Now this is imperfect as costs incurred in U.S. dollar will still show us more expenses in great British pound for a stronger dollar, but it is certainly more useful in our view than looking at just reported numbers. And there's no better example of this than overall quarterly revenue, which declined 3% when looking at reported numbers, but grew 13% in functional currency, with all business units growing revenue year-on-year. Virtual Sports, as mentioned, was yet again the standout segment with growth of 63%, but Interactive also grew 10%, Leisure 6% and gaming 3%. And these latter 2 segments would have been slightly higher had it not been for the closure of certain venues as part of the mourning for the death of the queen in the U.K. And it's also worth noting that gaming had a high quarter of product sales in the prior year, which, as we mentioned before, do fluctuate quarter-on-quarter.
Now in addition, sequentially versus the second quarter of this year, all segments were up in functional currency. Turning attention to adjusted EBITDA. We saw growth overall of 7% compared to the same quarter in the prior year, driven by Virtual Sports growing 75% on a functional currency basis. Sequentially, quarter-to-quarter, EBITDA increased 13%, driven by seasonality in the Leisure segment, but also Virtual Sports growth of 13% and Interactive growth of 4%.
Now like many other businesses, we are facing some cost challenges from factors outside of our control, such as inflation in terms of salary costs, fuel costs and utility costs, and any purchase where the underlying cost is in dollar. Now as you'd expect, the impact of these is seen within the parts of the business with higher costs. To some extent, gaming and pubs within leisure, but mainly in the holiday parks business, where our cost of sale includes noncash prices, the cost of which has risen significantly year-on-year.
We have a track record of dealing with costs that need to be taken out of the business. For example, after the reduction in stakes in the U.K. gaming market as part of synergies after the Novomatic Technology Group acquisition or during COVID lockdowns, and we will do so again to mitigate these challenges.
Looking further down the income statement, net income for the period was $10.2 million. This compares to $7.5 million in the second quarter of this year. Last year's equivalent number was $25 million, but this included an accounting gain on the fair value of warrants of $17.3 million. There are no items that we would consider as accounting anomalies in the current quarter or in fact, year-to-date. This left basic earnings per share of $0.39 in the current quarter and $0.72 year-to-date. The diluted equivalent EPS numbers are $0.35 and $0.66.
Turning attention to cash flow. We started the quarter with $31.8 million and ended it with $37.4 million, an increase of $5.6 million. This would have been higher without the FX impact, with British pound rates reducing from 121 to 112 between the 2 balance sheet dates. In addition, included in the net movement was a repurchase of shares in the quarter of $5 million, taking the year-to-date total to $10 million.
CapEx in the quarter was $9.3 million, taking the year-to-date total to $31 million, and we would expect the fourth quarter to be lower than other periods. But even so the full year number will be above the long-term average of $30 million we've talked about a lot. In part, this is due to one-off purchases that we needed to make this year but also because we brought forward some investment.
We were asked on the prior earnings call if buying back stock would mean a reduction in the ability to make the most of opportunities in front of us to accelerate growth. And as you can see, this is not the case. We have the ability to do both. And finally, a note on net leverage, which is now down to 2.4x from 3.7x a year ago due to increasing EBITDA, higher cash and reduced U.S. dollar equivalent debt balance given the movement in exchange rates.
So with that, I'll hand back to Lorne for any remarks before opening up to Q&A.