Deb Thomas
Analyst · MKM Partners. Please proceed with your question
Thank you, Brian, and good morning everyone. Our second quarter results reflect the outstanding execution of our entire global team, producing strong quarterly revenue and profit gains in a very dynamic environment. Revenue growth came from several brands, but was led by MAGIC: THE GATHERING. Given a robust release schedule, which was more heavily weighted to the first half of this year versus last and the positive momentum in the brand, we forecasted a strong first half for Magic and it came in ahead of our expectations. Magic's revenue growth was further supported by growth in other Franchise Brands, MONOPOLY and PLAY-DOH, the launch of POWER RANGERS and also Hasbro products from the MARVEL brand, notably in support of Avengers: End Game and Spider-Man: Far From Home. The quarter's higher revenues and favorable mix contributed to a 250 basis point increase in gross margin. Combined with our cost-saving activities and ongoing cost management, we delivered a 330 basis point increase in operating profit margin to 13%. During the quarter, we successfully settled our U.S. pension plan liability and recorded a pre-tax charge of $110.8 million within the other expense line. Due primarily to the performance of our investments prior to the settlement of this liability, this charge is less than the $140 million to $150 million estimate we provided at Toy Fair. The $0.11 per share we reported for the second quarter included a $0.68 per share charge for the pension settlement. Excluding the charge, adjusted EPS was $0.78 per share. After generating $741.5 million in operating cash flow over the trailing 12-month period, we ended the quarter with $1.2 billion in cash. Our inventory is in a good position, both in the quality and level of inventory, declining $45.5 million year-over-year. Within our segments, revenues in the U.S. and Canada segment increased 14%. Franchise Brand revenues increased, led by MAGIC: THE GATHERING along with PLAY-DOH, TRANSFORMERS and MONOPOLY. Partner Brands behind Marvel growth and Emerging Brands including the POWER RANGERS launch increased revenues, while Hasbro Gaming declined. Retail inventory at quarter end was down slightly and of good quality. As Brian spoke to, retailers are focused on running their business with less inventory than they've had in the past and we expect this will continue to influence retailers' buying decisions this holiday season. Operating profit for the segment increased 46% to $106.6 million. The increase was driven by revenue growth led by MAGIC: THE GATHERING and was only partially offset by higher intangible asset amortization expense associated with POWER RANGERS and higher warehousing expense. Warehousing expense included bringing more product into the country than planned, to position ourselves ahead of potential tariffs. As a result, our U.S. on-hand inventory also increased. As Brian mentioned, the team did a tremendous job this quarter assessing and acting on the potential implementation of tariffs. It is an extremely complex issue, with far-reaching implications within the business. While no tariffs on our products have been enacted in the U.S. at this point, I would like to review how this could impact the business, namely on the price of product, inventory, our tax rate, the cadence in revenues and manufacturing footprint. A tariff increases the price to bring our product into the country. This would be borne by the importer, which is primarily Hasbro. We would pass this increase on to the customer through higher prices on the tariffed items. We notified our retailers of this plan during the quarter. Given the status of tariff implementation, no price changes were enacted. Retailers have the option to take ownership of inventory in the U.S. or directly from our contract manufacturing location, known as direct import. In 2018, 35% of our U.S. and Canada revenues were delivered through direct import. Tariffs would essentially eliminate this program for items being produced in China. In fact, in the second quarter, some retailers briefly paused direct import orders, and all are watching it closely. As a result, we expect to see direct import orders decline as a percent of the total this year. While we can build other programs over time, in the near-term, Hasbro will be the primary importer. This increases shipping and warehousing costs and would impact the mix of income and expenses and ultimately our tax rate. This would also mean product ownership is passed to the retailer later, impacting the cadence of revenues between quarters. For example, in the fourth quarter, retailers place some direct import orders for first quarter on shelf dates. Instead, they would take this product in the U.S. during the first quarter itself. While this would level out over time, it would have an impact in the initial period on fourth quarter shipment. Finally, as we've discussed in the past, as part of our risk management program, we've been diversifying our manufacturing footprint for several years. During the quarter, we increased our resources invested in this program to accelerate our plans further and as a result, have taken on more costs. China will continue to be an important part of our global supply network. Last year, 67% of the products we sold in the U.S. came from China, and we believe we can get to approximately 50% by year-end 2020. We also sourced 20% of products sold in the U.S. from U.S. manufacturers. We've done the work and are prepared to address tariffs if they happen, but continue to believe they would be very disruptive to our business and consumers in the near term. Moving to the International segment. Revenues declined 1%, including a negative $20.1 million impact from foreign exchange. Excluding FX, revenues increased 5% in the segment behind growth in Europe and Asia Pacific. Latin America declined 1% excluding FX. Led by Europe, retail and on-hand inventories in this segment continue to decline. Revenues grew in Franchise Brands led by MAGIC: THE GATHERING and Emerging Brands behind POWER RANGERS. Partner Brand revenues were flat, but increased absent FX in the quarter with growth in Marvel. Hasbro Gaming revenues were down. The International segment increased operating profit to $14.6 million. The profit improvement resulted from favorable mix, driven by growth in MAGIC: THE GATHERING and our continued focus on cost management. Entertainment, Licensing and Digital segment revenues grew 28% to $96.5 million. Digital gaming, primarily Magic: The Gathering Arena and to a lesser extent, consumer product licensing drove the revenue growth. Operating profit in the segment declined to $7.9 million due to higher program production expense and increased investments in digital gaming marketing and future game development. As we have discussed, we continue investing in future gaming initiatives to drive long-term profitable revenue growth, particularly in our MAGIC: THE GATHERING and DUNGEONS & DRAGONS brands. We anticipate full year program production amortization to be in the range of 1% to 1.5% of total company revenue, down from the first half rate of 1.8%. Looking at the balance of the year for the segment, I'd remind you, we signed a multi-year digital streaming agreement for Hasbro television programming during the third quarter of 2018. Also, Arena entered open beta in September 2018 and we recorded our first meaningful revenues for the game in the fourth quarter of last year. Overall, Hasbro operating profit improved to $128.3 million or 13% of revenue. Higher revenues and the improved gross margin I spoke to earlier contributed to this improvement, along with the favorable impact of our cost-saving activity and a continued focus on cost management. This improvement was partially offset by factors I have already discussed, most notably investments in digital gaming, higher program production expense, and higher intangible asset amortization. Turning to our results below operating profit, other expense of $100.2 million includes the $110.8 million pretax charge for settling our U.S. pension plan liability. Excluding this charge, other income was $10.6 million and increased primarily due to foreign currency transaction games this year versus loss last year. Our underlying tax rate for the quarter was 18.3% versus 17.4% last year. We believe the full year tax rate will trend to the middle to high end of our guided 17.5% to 19% range and could potentially go slightly above the high end due to our own response to potential tariffs. Our financial strength is evident in our strong balance sheet and cash flow including quarter end cash position of $1.2 billion, lower inventory, and DSOs flat to last year at 74 days. Brian and I have spoken today about the timing of revenues and expenses as we enter our largest revenue and profit quarters of the year. We recognize that our retailers are focused on increasing profit and carrying lower inventory levels, while driving their point-of-sale. We know and have communicated that we are investing and managing incremental expenses both planned and unplanned as discussed that we will be absorbing. This also includes higher planned incentive compensation given our outlook for this year versus a year ago. That being said, we continue to expect to return to profitable growth in 2019. Our teams have executed an excellent start to the year and we are excited to deliver on the many amazing brands and entertainment initiatives coming this holiday season, while continuing to invest for future growth. We will now open the call for questions.