Lewis Chew
Analyst · Dougherty & Company. Please go ahead
Okay. Thank you, Jason and good afternoon everyone. I think we'll get right into the Q1 numbers. First quarter revenue was $292 million compared to $299 million in Q4 and $302 million in last year Q1. Overall revenue for the quarter was in line with the guidance that we provided at the beginning of the quarter. And as a reminder, we were expecting Q1 revenue to be down year-over-year because of lower product revenue which I'll expand on in a minute and lower recoveries, and this was offset partially by higher adoption in some of our Dolby technologies. Having said that, we are expecting year-over-year growth in Q2 and for the full year and more on that when I go in the outlook. So back in Q1 revenue discussion, for the quarter licensing was $258 million, while products and services were $34 million, and that's breakdown of the $292 I said as I can go. Here's my commentary on licensing revenue by end market. Broadcast represented about 40% of total licensing in first quarter. Broadcast revenues were up by about 2% year-over-year. We saw some growth from higher adoption of Dolby Vision and Dolby Atmos and this was partially offset timing of revenue under contracts. On a sequential basis broadcast is down about 13% due to lower recoveries and some timing of revenue. Consumer electronics represented about 19% of total licensing in the first quarter. On a year-to-year basis consumer electronics licensing increased by about 12%. This was driven by higher volume, and we saw more adoption. On a sequential basis CE increased by about 31%, this was helped by holiday seasonality along with higher volume from devices like DMAs and speakers. Mobile devices for the quarter represented about 13% of total licensing and mobile was up about 1% over last year, but down about 24% sequentially and this is due mainly to timing of revenue as well as from lower recoveries. PC represented about 12% of total licensing in the first quarter. PC was up by about 38% year-over-year and up about 29% sequentially over Q4. These were driven mostly by higher recoveries along with some increased adoption by Dolby technologies. Other markets represented about 16% of total licensing in the first quarter. They were down by about 32% year-over-year mostly due to lower recoveries in automotive. On a sequential basis other licensing was flat compared to Q4 as growth in Dolby Cinema was offset by lower revenue and gaming due to the console life cycle. Products and services revenue was $34 million in Q1 and that was similar to the $34 million we had in Q4 and compares to $42 million in last year's Q1. The year-over-year gap is attributable to hybrid deals in Dolby Cinema that we had in Q1 of last year, but didn't repeat in Q1 this year. As a reminder, in limited instances, we have hybrid Dolby Cinema deals that involve large upfront amounts that are accounted for as product sales when the appropriate parameters are met. Let's move on to margins and operating expenses. Total gross margin in the first quarter was 87.2% on a GAAP basis and 87.7% on a non-GAAP. Products and services gross margin on a GAAP basis was 27% in the first quarter compared to 14.2% in Q4. And products and services gross margins on a non-GAAP basis was 29.7% in the first quarter compared to 18.9% in Q4. The improvement in both the GAAP and non-GAAP product margins was primarily due to lower inventory write downs. Operating expenses in the first quarter on the GAAP basis were $206 million compared to $201.6 million in Q4. Operating expenses in Q1 were about $8 million less than the low end of the range that we had guided, and a little over $4 million of that came from the resolution of a property tax dispute in our favor in Q1 sooner than we had anticipated. Spending was also lower than we had projected in certain legal areas and also in our marketing programs. A lot of this is timing. We still expect the activity to occur just later in the year. Operating in our first quarter on a non-GAAP basis were $182 million compared to $177.5 million in the fourth quarter. The comments I made about GAAP expenses apply similarly here to non-GAAP. Operating income in the first quarter was $48.6 million on a GAAP basis or 16.6% of revenue compared to $68.7 million or 22.7% of revenue in Q1 of last year. Operating income in the first quarter on a non-GAAP basis was $74.1 million or 25.4% of revenue compared to $92 million or 30.4% of revenue in Q1 of last year. The effective income tax rate in Q1 was 10.8% on a GAAP basis and 18.3% on a non-GAAP basis. The GAAP tax rate was lower than guidance because of discrete items that benefit us during the quarter. Net income on GAAP basis in the first quarter was $48.8 million or $0.47 per diluted share compared to $98.2 million or $0.93 per diluted share in last year's Q1. As we expected, EPS was below last year because of the year-over-year revenue decrease and also because last year's Q1-- the net income in last year's Q1 that is included a $35 million income tax benefit related to U.S. tax reform. Speaking about guidance, though, GAAP EPS for the quarter was above our guidance, as we benefited from lower than projected operating expenses and the lower taxes. Net income on a non-GAAP basis in the first quarter was $65.5 million or $0.64 per diluted share, that compares to $78.7 million or $0.74 per diluted share in Q1 of last year, with a decrease due to the revenue and the expense trends that I've already gone over. Non-GAAP EPS for the quarter was above our guidance, as we benefited from revenues being at the upper end of our range and from expenses being lower than we projected. During the first quarter, we generated about $31 million in cash from operations, which was below last year's Q1 driven by the lower income as I discussed. We ended the first quarter with a little over $1 billion in cash and investments and during Q1 we bought back about 430,000 shares of our common stock, and we ended the quarter with about $330 million of stock to purchase authorization still available. We also announced today a cash dividend of $0. 22 per share, which will be payable on February 20, 2020 to shareholders of record on February 10, 2020. Let's move on to the outlook and I'll start with the full year. We're holding our outlook for the year unchanged from what we guided last quarter, except for a small tweak on income taxes. So to reiterate, for fiscal one we anticipate the total revenue will range from $1,300,000,000 to $1,350,000,000. Within that total, we estimate that licensing will range from $1,160,000,000 to $1,200,000,000, while products and services are estimated to range from $130 million to $160 million. Here are factors that we've incorporated into the full year outlook. We anticipate that broadcast revenues will benefit from more adoption of Dolby Atmos and Dolby Vision in TVs and set-top boxes. But we are projecting lower recoveries which would largely offset this. In mobile, we expect revenues to grow above the company average with contributions from our branded technologies and from our patent licensing program. Consumer electronics is projected to grow primarily from DMAs, sound bars and smart speakers. In PC licensing, we expect to benefit from higher recoveries along with increased adoption of our newer technologies. And this will be partially offset by downward pressure from ASPs due to mix. In other licensing, we expect growth in Dolby Cinema, we plan to add a similar number of new screens in FY 2020 as we did in FY 2019. But also in the other category, we are projecting lower recoveries in automotive and lower gaming revenues because of the lifecycle consoles and my comments about Q1 reflect some of that happening already. And finally, in products and services, we are projecting cinema products to be relatively flat, while Dolby Voice is expected to grow. Gross margin per year on a GAAP basis is projected to range from 87% to 88% and for non-GAAP we expect gross margin in the range from 88% to 89%. Operating expenses are projected range from $829 million to $849 million on a GAAP basis and from $740 million to $760 million on a non-GAAP basis. Other income is estimated to range from $15 million to $20 million for the year for both GAAP and non-GAAP. The effective income tax rate for the year is expected to range from 17% to 19% on a GAAP basis and from 18% to 20% on a non-GAAP basis. Based on factors above, we estimate the full year diluted earnings per share will range from $2.64 to $2.74 on a GAAP basis and from $3.40 to $3.50 on a non-GAAP basis. Now let me cover the second quarter numbers. For the second quarter of FY 2020, we anticipate that total revenue will range from $370 million to $390 million. Within that, we estimate that licensing will range from $345 million to $355 million, while products and services is projected to range from $25 million to $35 million. Last year's Q2 total revenue was $338 million, which means that our outlook anticipates that the Q2 year-over-year revenue growth would range from about 9% to 15%. This growth reflects a combination of positive drivers, including higher recoveries, increased adoption of Dolby technologies and timing of revenue under contracts. Gross margins for Q2 on a GAAP basis is estimated to be around 89% plus or minus and non-GAAP gross margin is estimated to be around 90% plus or minus. Operating expenses in Q2, our estimated range from $213 million to $219 million on a GAAP basis, and from a $191 million to $197 million on a non-GAAP basis. Other income is projected to range from $4 million to $5 million for the quarter and our effective tax rate in the second quarter is projected to range from 18% to 20% used [ph] for both GAAP and non-GAAP. So based on combination of the factors I just reviewed, we estimate that Q2 diluted earnings per share will range from $0.97 to a $1.03, that's $1.03 on a GAAP basis and from a $1.15 to a $1.21 on a non-GAAP basis. So now, I'd like to hand it over to Kevin. Kevin?