Oscar Iglesias
Analyst · Stifel. Your line is open
Thanks, Aviv. Turning now to the financial performance for the quarter on Page 10. Consolidated net gaming revenue grew by 8% to €57 million. This was driven primarily by our Mexican business where revenue grew 15% to €30 million. In Spain, net gaming revenue was roughly flat versus the prior-year period at €22 million. Adjusted EBITDA, meanwhile, was positive €1.8 million in the first quarter and included a contribution of €5.5 million from our Spanish business and €1.8 million from Mexico, its best performance to date. This marks our fifth consecutive quarter of positive adjusted EBITDA at the consolidated level. Looking now at our P&L on Page 11, adjusted EBITDA was in line with the first quarter of 2024 despite the €4 million increase in net gaming revenue due to a higher level of marketing investment in the quarter together with other investments made in the business and further into future growth. Turning now to the consolidated figures on Page 12, the 8% increase in net gaming revenue was driven by a 13% increase in active customers, primarily in Mexico. On a constant currency basis, net gaming revenue would have grown 17% in the quarter instead of the reported 8%. As Aviv mentioned, we had a significant uptick in FTDs, which grew 21% to 91,000 in the quarter and were driven mostly by Mexico, where, in recent months, we've been testing a number of new customer acquisition channels. Turning to the Spanish operating and financial metrics, net gaming revenue in the first quarter was nearly flat at €22 million, driven by a lower spend practice. On a positive note, we managed to increase the number of active customers by 4% versus the prior year and 7% sequentially, getting back to 52,000 average monthly actives, the level we had prior to the reintroduction of welcome bonuses in the second quarter of 2024. While adapting our promotional activity to this new competitive landscape in Spain has been challenging, we have made significant progress in regards to improving the quality the customers we acquire, both in terms of player value and retention. In Mexico, net gaming revenue was €30.5 million in the first quarter, 15% above the prior-year period. The Mexican peso devalued by more than 16% in the first quarter of 2025, resulting in a €5 million headwind to our net gaming revenue, an even higher impact than the €3 million we had in both the third and fourth quarters of 2024. On a constant currency basis, our net gaming revenue in Mexico would have grown 34%. So, the underlying growth trend in this market is still very impressive. As in the fourth quarter, the sports betting margin was a bit lower than our target, this time equivalent to about 1 percentage point, which impacted NGR by about €1.5 million. As mentioned before, we had a significant increase in average monthly active customers to 82,000, 31% above Q1 2024, and 19% above the prior quarter, albeit with lower player values than what we had seen previously, but also with lower acquisition costs. Going forward, we will continue to explore and optimize all sources of customer traffic and otherwise continue to believe that the opportunity to invest and grow in Mexico is still very compelling. On Page 15, we are including again the evolution of the Mexican peso against the euro, which had been relatively stable throughout the first quarter, but more volatile since April on the back of trade tensions and other uncertainties. When comparing to the first quarter of 2024, the Mexican peso weakened by 6% in the first quarter of 2025. Looking ahead, the exchange rate headwind will continue, but should begin to lessen after the second quarter as we begin to lap the significant devaluation of the peso following federal elections in Mexico in mid-2024. In short, we are expecting a difficult comparison for the second quarter results, but less of an impact thereafter. Turning to the balance sheet on Page 16, as of March 31, we had €42 million of total cash on the balance sheet, of which approximately €37 million was available. In terms of our net working capital position, we ended the quarter with negative €18 million or around 8% of our LTM net gaming revenue, which continues to reflect the longer-term trend that we've spoken about of more restrictive trade terms with suppliers. Notwithstanding that we believe that we are currently operating with a normalized level of working capital. Looking at our cash flow on Page 17, in the first quarter of 2025, we generated €2.2 million of available cash, partially offset by €0.9 million negative FX impact on ending cash balances due to the devaluation of both the Mexican peso and the U.S. dollar on cash we hold in both currencies. Touching briefly on our outlook for 2025 on Page 19, we are reiterating our expectation to generate net gaming revenue up between €220 million and €230 million and adjusted EBITDA in the range of €10 million to €15 million. Despite generating only €1.8 million in adjusted EBITDA in the first quarter, we are confident that our operating and investment plan for the remainder of the year, including around the Club World Cup taking place from mid-June to mid-July, will allow us to meet our full year guidance. That's all from my end. I will now hand it back over to Aviv for closing remarks.