Ronen Kannor
Analyst · Neal Gilmer with Haywood Securities
Thank you, Yaniv, and good morning, everyone. I'll begin my comments on Slide 7. The Group executed very well in Q2. The second quarter revenue was up by 34.2% year-over-year to €20.8 million and up by 7.6% from the previous quarter, representing the record quarter we ever had. This performance drives mainly from organic growth from its existing customer base, the onboarding of new strategic customers in various jurisdictions, mainly the Netherlands, in the PAM and turnkey solutions segment. In addition, we had a strong revenue performance from Wild Streak Gaming, the business acquired in June 2021. From a KPI perspective, the total wagering generated via games and content offered by Oryx and Wild Streak and Spin Games in the period was up by 9.2% from the prior quarter to €4.2 billion, and 9% up from the previous year. As you can see from the wagering chart on the right-hand side, the new German market restrictions on gameplay had an effect during Q3 2021, but ever since we are seeing a positive trend and momentum. Gross profit increased by 65.5% to €11.6 million with margin increasing as well by over 1,000 basis points to 55.9%. This is primarily attributed to a higher proportion of revenue derived from the growth in the proportion of the platform and Turnkey revenue, alongside with Wild Streak proprietary games revenue, which have not cost of sale compared to the license game and content, which have third-party costs associated. Adjusted EBITDA for the quarter was up by 62.9% to €3.1 million, with adjusted EBITDA margin reaching 14.9%, increasing by 260 basis points from the same period in the previous year. The increase in margin is mainly as a result of scale and improvement in the product mix of PAM and turnkey solutions, offset by the increased salaries and subcontractors cost as part of the corporation strategy of investment in the expansion of its software development, product and senior management function with focus on margin control. Other highlights. During the quarter, we closed the acquisition of Spin Games and its trading was including from the 1st of June 2022. We finished the quarter with a reported positive net income of over €100,000 as compared to last period of net loss of €2.3 million loss. With respect of the guidance, as a result of the positive momentum in trading, we're updating the financial year 2022 both revenue and adjusted EBITDA guidance. The new revenue guidance is expected to be in a range of €76 million to €80 million, representing a 11% increase from the previous consensus guidance. The adjusted EBITDA is expected to be in the range of €10 million to €11 million, represents a 5% increase from the previous consensus guidance as the guidance includes the impact of continued investments in the business focused on driving further top line growth. I'll now move to Slide #8. As I mentioned earlier, our entry into new markets, in particular the Netherlands, has been exceptionally strong, coupled with new client wins and the ramping up of operators launched early in the year gives us significant momentum in this financial year. During the quarter, the new customers revenue, which related to customers joined in 2021 and 2022, was up by 3.9% quarter-over-quarter, driven by new market performance. Legacy customers, including German-facing customers, has also seen a growth quarter-over-quarter by 6.8%, with a limited drop from the previous quarters due to the new German market regulations introduced in July 2021. Wild Streak and Spin Games revenue was up by 50% quarter-over-quarter as a result of strong performance of the in-house built games. Overall, the underlying recurring group revenue, including licensed Germany increased by 7.6% quarter-over-quarter. As you can see on the right-hand side, we have presented the Q2 underlying business revenue mix that is moving into the next quarter and for the whole year after offsetting the headwinds for the German markets since the new regulatory changes took place in July 2021. Overall, the new business pipeline, new markets entry, and more focused sales underpin 2022 financial year revenue guidance. In Slide 9, the gross profit expansion. As you can see from the margin slide, the gross profit margins are in the growth momentum since Q2 2020. We are scaling up in line with the revenue growth and momentum in the product mix as presented in the right-hand side of the slide. The product mix changed since third quarter of last year and now trading towards PAM, turnkey solutions and proprietary content, while improving gross profit margins and profitability. As we indicated in the past, platform and proprietary content products are carrying non-third party costs, which is giving us the ability to scale up gross profit margins. The PAM and turnkey solution improved the Q2 gross profit margin as a result of strong performance of our Dutch customers. In Slide 10, we would like to demonstrate that our continued revenue growth is monitored with margins control. Total operational costs, excluding cost of goods associated with third-party content providers, continued to scale down since Q3 2021 and amounted to 40.6% as a proportion of the total revenue. While the corporation continued to invest in expanding its technology, product and games development, the total cost of salary and subcontractors as a proportion of the revenue scaled to 23.9% and targeted to scale further with further growth. Professional fees amounted to 4.1% of the total revenue and were mainly related to entering new jurisdictions, licensing, legal and audit fees. IT and hosting costs scaled to 2.9% of the total revenue, mainly as a result of the Group U.S. expansion and organic revenue growth. In addition, all other costs are targeted to scale in line with the future growth. In Slide 11, I'll detail how we reconcile our operating income to positive adjusted EBITDA in this quarter. Adjusted EBITDA amounted to €3.1 million at 14.9% margins against an operating income of €0.8 million. The gap can be explained by the following noncash and exceptional items. Depreciation, amortization and increase in intangible amortization is part of the Wild Streak acquisition in June 2021. The share-based payment awards granted to senior management in Q1 2022 composed of DSUs and RSUs and share options. Transaction and acquisition costs, costs associated with the corporation M&A strategy and the gain on re-measurement of contingent consideration, which is mainly related to the share consideration element of the Spin Games acquisition. Moving on to Slide 12, as of the end of June 2022, cash balance was €11 million compared to €16 million at December 31, 2021, with no debt facility in place. Net working capital was €1 million compared to €11.6 million at the beginning of the year, with the main difference between the period was the €9.1 million investment in the consideration paid upon the Spin acquisition. We continue to project positive free cash flow from operation. As a reminder, our business strategy requires a little CapEx related to technology debt requirements. From a cash flow perspective, in the 6 months ended in June 2022, we generated €7.5 million from operating activities, while investing €12 million in the acquisition of Spin Games and software development costs as part of the investment in our technology. With that, I will turn the call back to Yaniv. Following that, back to the operator for any questions. Back to you, Yaniv.