Strauss Zelnick
Analyst · TD Cowen. Your line is open. We did lose connection with Mr. Creutz. We will move to our question, Eric Handler with ROTH Capital. Your line is open
Thanks, Nicole. Good afternoon, and thank you for joining us today. We concluded our 2025 fiscal year with outstanding results, including fourth quarter net bookings of $1.58 billion, which was the top of our guidance range. Each of our labels contributed meaningfully to our performance. 2K posted a fantastic quarter, with the successful launches of Sid Meier’s Civilization VII, WWE 2K25, and PGA TOUR 2K25. NBA 2K delivered one of its strongest periods on-record, including recurrent consumer spending growth of 42%. Rockstar Games excelled once again, with the Grand Theft Auto and Red Dead Redemption series surpassing our forecasts; and Zynga continued to gain momentum, led by Match Factory, Toon Blast, and Rollic’s newest hit, Color Block Jam. We are providing our initial financial outlook for fiscal 2026, including net bookings of $5.9 billion to $6 billion, which represents 5% year-over-year growth at the midpoint of the range. This outlook assumes a continuation of our current positive trends, including healthy mobile performance and ongoing strength in NBA 2K, as well as the release of several eagerly anticipated titles, including Mafia: The Old Country and Borderlands 4. Rockstar expects to release Grand Theft Auto VI on May 26, 2026, which is in our fiscal year 2027. I believe affording Rockstar additional time for such a groundbreaking project is a worthy investment. Grand Theft Auto VI began development in earnest in 2020 following the massive success of Red Dead Redemption 2, and the title is now the most anticipated entertainment property of all time. Consumer anticipation is unprecedented, with Trailer 2's cross-platform debut last week shattering records to become the biggest video launch of all time, with over 475 million views in 24 hours. This follows Trailer 1’s record breaking debut of 93 million views in 24 hours on YouTube alone. Spotify streams of the track featured in the trailer, Hot Together, by the Pointer Sisters, surged by 182,000%, once again proving Rockstar’s ability to influence popular culture. The ambition and complexity of Grand Theft Auto VI is greater than any previous Rockstar title, and the team is poised to release another astonishing entertainment experience that will exceed players’ expectations. Now, I’ll share more specific highlights from the quarter. NBA 2K25 posted near record performance and exceeded our forecast. To date, the title has sold in nearly 10 million units, a 7% increase compared to NBA 2K24 during the same timeframe. Engagement grew significantly, with Daily Active Users, MyCAREER Daily Players, and Average Games Per User increasing 30%, 40%, and 80%, respectively. We are also pleased with the performance of our brand extensions for the franchise. NBA 2K25 Arcade Edition remains a top-five performing title on Apple Arcade; NBA 2K Online in China continues to hold its place as the number one PC sports game in the country; and our NBA 2K All-Stars mobile title, which we developed in partnership with Tencent and launched on March 25 is maintaining the number one spot on the iOS Sports Game Chart for both downloads and revenue in China. I’d like to thank Adam Silver of the NBA and Andre Iguodala of the NBA Players Association for their extraordinary partnership and support. 2K’s release of WWE 2K25 was met with great critical acclaim, including a score of 84 on Metacritic for Xbox Series X, an all-time high for the series on that platform. Visual Concepts introduced new features, including The Island, a highly immersive WWE themed world where players can explore, compete in live events, and earn rewards. Consumer appetite for the franchise is growing, with recurrent consumer spending up 20% during the quarter. This includes strong performance from WWE SuperCard, which achieved near record levels of net bookings in March. WWE 2K25 has been integrated regularly into WWE’s televised programming and was also a co-sponsor of last month’s spectacular WrestleMania 41. In addition, 2K is bringing WWE 2K to Switch 2 this summer as well as bringing WWE 2K to mobile devices this fall in partnership with Netflix. I’d like to thank Nick Khan and his team at TKO for their immense support as we raise the bar for excellence for our beloved wrestling franchise 2K and HB Studios successfully launched PGA TOUR 2K25, which earned a Metacritic score of 80 on PlayStation 5 and is generating significant recurrent consumer spending growth compared to the prior iteration. I’d like to thank our partners at PGA for helping us create another superb golf experience. During the period, 2K released Sid Meier's Civilization VII, the revolutionary new chapter in our esteemed strategy franchise. As stewards of the Civilization series, Firaxis Games strives to bring innovation with each new release. We are confident that the development team’s ongoing efforts to update key areas of the game will deliver outstanding results over the franchise’s typically long sales cycle. Our teams are pursuing opportunities to expand the audience, including the recent launch of Civilization VII VR for Meta Quest 3 and 3S, as well as the title’s upcoming release on Switch 2, which will offer new mouse controls for a highly intuitive gameplay experience. The Grand Theft Auto series once again exceeded our expectations, and to-date, GTA V has sold-in over 215 million units. Recurrent consumer spending outperformed our forecasts, growing 5% year-over-year, led by an array of new modes, rewards, and vehicles for GTA Online, as well as ongoing demand for GTA+ memberships. Rockstar Games continues to expand the possibilities for engagement with the series through ongoing development of its FiveM creator platform. Red Dead Redemption 2 also outperformed, with net bookings growing 23% over last year. Rockstar Games continues to support Red Dead Online with a series of rewards that engage their community further. Zynga overperformed during the period, and we are pleased that their momentum is continuing into Fiscal 2026. Peak delivered fantastic results. Match Factory exceeded our expectations, driven by first class live ops execution and the introduction of Mission Center, a limited time event that drove significant player engagement. Net bookings grew meaningfully over last quarter and the title is generating profits. Net bookings for Toon Blast grew 7% over last year, primarily due to the introduction of the Cannon Fest event. We are also thrilled that the title achieved its largest quarter of net bookings since Zynga acquired Peak in 2020. Rollic’s newest hit, Color Block Jam is scaling rapidly and is currently a top 10 downloaded game and among the top-grossing titles in the U.S. Apple App Store. In just four months of operation, the title has become profitable and is making an impressive contribution to our mobile net bookings. We are encouraged to see stabilization in Empires & Puzzles. Small Giant improved the title’s in-game economy to support faster player progression and developed fun new features based on player feedback, like Instant Power Summon, Hero Coach, and Visiting Outfitter. Zynga has numerous titles in development and soft launch that we are eager to bring to market worldwide. Our direct-to-consumer business delivered record performance, as our teams continue to launch new offers, events, and enhanced personalization, which are driving better conversion. While we have been implementing DTC in our titles for some time, we do believe there is an even greater opportunity to expand this highly accretive channel given recent court rulings. As we approach the three-year anniversary of our acquisition of Zynga, we are extremely pleased that the label has become an integral part of our company. Zynga’s core franchises are strong, and we are energized by the team’s unique ability to launch hits in a highly competitive mobile market, demonstrating further the effectiveness of their multi-studio approach and continued excellence in Live Ops. In closing, with a player first approach and a deep commitment to quality, we strive to create the best entertainment experiences for our global communities and to redefine our art form. As we bring our exciting lineup to market, including Grand Theft Auto VI in Fiscal 2027, we expect to achieve record levels of net bookings that will establish a new baseline for our business and set us on a path of enhanced profitability.