Thank you, Minju. Hello, everyone, and thank you as always for joining today's call. We are pleased to start 2021 on a strong note with our results for the first quarter showing continued high growth across all our businesses. Even with the revenue recovery in offline activities in our region since the second half of 2020, our strong performance in terms of users' growth and engagement shows that digital adoption is still rising healthily as the communities we serve continue to embrace the benefits of online lifestyle. At the group level, for the first quarter of 2021, we're happy to report GAAP revenue of $1.8 billion, which represents 147% year-on-year growth. We've recorded particularly strong growth in gross profits, which reached $645.4 million, up 212% year-on-year, while adjusted EBITDA was $88.1 million, compared to a loss of $69.9 million a year ago. This strong performance on both the top and the bottom line once again demonstrates Sea's ability to capture the high growth potential of the industry and the regions we operate in while deploying capital and the resources effectively and efficiently across our businesses. Before we discuss our business performance in detail, it is important to note that many of the communities, consumers, and the small businesses we serve continue to face significant challenges as a result of the ongoing impact of the pandemic, including recent increases in cases in some countries. At Sea, we are committed to play our part in helping our communities navigate these ongoing challenges. This includes support to address the most pressing near-term needs of our communities as well as our sustained focus on helping more people to benefit from the growth of the digital economy. Our global teams are working hard to identify ways in which we can offer tangible near-term support to our communities. For example, in Bandung, Indonesia, we recently set up a vaccination center in collaboration with the West Java Health Office to deliver 20,000 doses of vaccines. In the Philippines, we launched the second series of our frontline package for healthcare workers, delivery and logistics providers, and other personnel who contribute in the fight against the pandemic. We have offered them an exclusive package of discount and mobile vouchers and the prepaid Wi-Fi devices from Shopee and its partners. Meanwhile, we are mindful that many small businesses around the region are still recovering from the shock of the last year and we continue to invest in initiatives to help them successfully adjust to the digital economy, scale their businesses, and generate more income to provide for their families. As an example, in March, Shopee announced that it will work with the school of export in Indonesia to help 500,000 small and medium enterprises export their products by 2030. In April, ShopeePay announced that it will be offering training programs for female entrepreneurs in Indonesia to digitalize their businesses and expand their customer reach. In Malaysia, Shopee worked with the Federal Agriculture Marketing Authority to teach local farmers on how to effectively move their businesses online and adapt to the effect of the pandemic. We also continue to groom talent during this difficult period. We are clearly aware that many people in our key market, both young and old, may need to cultivate new skill sets to benefit from the rapidly growing digital economy. We want to do our part to bring positive impact to our communities by helping to nurture these new skill sets. In February, we announced the second season of our Shopee Code League, the largest online Code League in Southeast Asia and Taiwan, attended by 15,000 participants from eight countries. In addition, as an ongoing initiative of our Garena Academy in Thailand helps guide and educate young people on how to develop a career in the gaming and export industry. Most importantly, we are proud to serve the underserved with our businesses by connecting communities, enabling consumers and empowering more businesses, especially those who traditionally like success to tech platforms and the opportunities they bring. With that, let me now discuss each business individually starting with Digital Entertainment. Garena delivered another quarter of outstanding performance. Bookings were $1.1 billion, up 117% year-on-year, while adjusted EBITDA reached $717.3 million, up 140% year-on-year. In the quarter, quarterly active users reached 648.8 million, up 61% year-on-year, while quarterly paying users reached 79.8 million, up 124% year-on-year. Our paying user ratio rose to reach 12.3% compared to 8.9% a year ago showing that we can grow our user base while also deepening monetization. Once again, Free Fire had a standout quarter as our focus on building out the platform with more creative and engaging content and user engagement activities continued to resonate with gamers around the world. Indeed, Free Fire remained highest supporting mobile game in Latin America, Southeast Asia and India for the quarter according to App Annie, maintaining its top rank for Latin America and Southeast Asia for seven consecutive quarters and achieving the same in India for two consecutive quarters. A key success factor is our ability to keep our strong global community deeply engaged with our platform by constantly delivering fresh, high quality, and locally relevant content. In the fourth quarter, we rolled our partnership with popular Japanese Manga titles like One-Punch Man and Attack on Titan to create memorable crossover events and content experiences for our users. We also received very positive feedback when we introduced the in-game character based on popular local celebrities. For example, in Vietnam and in MENA, we collaborated with the popular V-pop Prince, Son Tung MT-P, who has more than 9 million followers and nearly 2 billion views on YouTube, and the famous Egyptian singer and actor, Mohamed Ramadan, who had a top hit song last year that has since generated over 225 million views on YouTube to create in-game characters. Our community engagement and e-sports efforts are key drivers of success. In the first quarter, we introduced a highly popular community content around Indian Holi festival, a special fulltime music video for festival to all 50 million views. We also organized e-sports tournament like the Free Fire League Latinoamerica 2021. In April, our flagship Garena World event generated an online audience of 1.2 million and more than 40 million online views of across Facebook, YouTube and other social media channels. During the fully virtual 2-day event that was hosted in Thailand, we used the combination of augmented reality, visual effects and animation and other technologies to provide our fans with an interactive and immersive experience. For example we hosted a dedicated live screening platform where viewers can customize their avatars and express their views through chat. We also welcome 39 teams from 9 regions to compete in our online game tournament. This event demonstrated our ability to adapt to fast changing environment and to successfully deepen engagement with our users through technology. We also received a number of awards at the Pocket Gamer Awards 2021 with Garena winning the best mobile publisher award and Free Fire named as the best Battle Royale Game. These efforts to grow and stressing the Free Fire platform through continuous content rollout and emphasis on community-building activities have delivered clear results, not only in terms of strong user metrics and financial performance but also in users' business. Indeed, our Free Fire call for analysis shows that even a strict lockdown in our core markets has been gradually eased since the second quarter of 2020, time spent for daily active user on Free Fire remains far higher than pre-pandemic levels. We are encouraged to see that for other cohorts. The time spent per active user, and especially paying user ratio, are still rising even though these users have been playing Free Fire since these early days. New cohorts also start off stronger than older cohorts, displaying a higher and faster growing paying user ratio than older cohorts over time. Looking ahead, we continue to plan for a deep pipeline of innovative content, fresh partnerships, and exciting e-sports activities to further and better engage with our ever-growing global communities of users. We are also working to ensure that our long-term gains for forming pipeline remains strong. A significant number of our more than 1,000 in-house skin developers globally are constantly working on new ideas while we continue to engage with third-party game studios for collaboration on promising and complementary game development and the publishing opportunities. Let us turn to e-commerce. Shopee delivered exceptional results for the fourth quarter, building on stellar performance in 2020 as this continues to gain momentum and attract more buyers and sellers. In the first quarter, Shopee reported 1.1 billion gross orders, up 153% year on year, and a GMV of $12.6 billion, increase of 103 year on year. GAAP revenue grew 250% year on year to $922.3 million. Our year-on-year order growth rate continues to accelerate in the quarter underscoring our strengthening market leadership. We are pleased to note that adjusted EBITDA loss for order fell once again, it declines 38% year on year to $0.38 during the quarter, demonstrating the growing efficiencies of our core e-commerce operations even as we continue to invest in growth. According to App Annie, Shopee continued to rank first of Southeast Asia and Taiwan. The average monthly active users and the total time-spending app on Android in the shopping category for the quarter. In Indonesia, Shopee's largest market, we continue to rank first across those same metrics while our year-on-year gross order growth further accelerated in the quarter. We also saw growing user reception to our platform in Brazil. We will continue to accept the trends and opportunities there carefully and invest with efficiency to continually enhance our platform offerings to the users. Our focus on the execution of excellence remains the key factor driving Shopee's extent of success. In everything we do, we are relentless about optimizing our performance and maximizing the output. In the first quarter, we load out more initiatives to support our regional sellers based on the brand. As an example, for small-medium sellers, we work with feel future Singapore in March to offer up a step-by-step program to successfully help them to transition online. For brand, we launched a new program like The Regional Champion Brands Program and our 100 Million Dollar Club to help them maximize their online growth potential. We also gave out awards like Best Product Launch or Best Tech Innovation to reward brands who have appreciated themselves on our platform like P&G, Disney, L'Oreal, Samsung, and Unilever. We are happy to share that the number of friends working with the Shopee Mall has grown to more than 25,000. To conclude, we believe that e-commerce penetration remains low in our total market despite the change in digitalization since the onset of the pandemic. Against this backdrop, we remain committed to investing with efficiency to capture attractive potential over the long run. We believe our hyper-local and highly targeted approach alongside our commitment to focus and invest with efficiencies for the long term, will allow us to build a healthy and sustainable ecosystem that can offer the best long-term value for buyers and sellers and, in turn, of other stakeholders. Turning now to digital financial services. SeaMoney continues to see very high growth in the quarter. Building upon its excellent performance last year, for the first quarter, SeaMoney's mobile wallet services reported a total payment volume of $3.4 billion, which more than tripled compared to $1.1 billion a year ago. Quarterly paying users surpassed 26.1 million in the quarter. We are pleased that ShopeePay continues to gain traction as the quick and the convenient online and contactless payment option. Indeed, according to Snapcart Indonesia survey in March, ShopeePay was the most used, the most remembered, and the most liked mobile wallet by Indonesian consumers during the fourth quarter. In addition to leveraging the strong and growing on-platform from use cases on Shopee, we've continued to expand our range of off-platform use cases. For example, ShopeePay is now available as a payment option at Indomaret, one of Indonesia's leading convenience store chains, as well as very popular SMB chains such as Wendy's and Domino's Pizza. The reception so far has been strong in the first week of our partnership with Indomaret with more than 1 million transactions were paid using ShopeePay. We've also added a new feature to the ShopeePay experience to enhance its utility for both consumers and ShopeePay merchants. In April, we launched a new feature called Malls Around You Promo or Deals Near Me, which shows the user attractive deals in their immediate vicinity. Users can then purchase the relevant vouchers on the app and then redeem them immediately at the physical outlet. This has been highly successful in driving a significant actual portfolio for all other offline merchants. We believe that digital financial services sector in our region is still in the early stages and we expect it to develop significantly more use cases features and opportunities in due course. As we scale this business, we will apply the same resource and discipline, and efficiency as we have achieved across our businesses so far. To conclude, our first-quarter results are a great start to the year. Each of our businesses has performed impressively and is well-positioned to benefit from attractive long-term industry potential. As our well online activity continues to resume, we expect rising digital adoption to be a tailwind for Sea's sustained growth. We'll also keep investing prudently and efficiently for stressing our competitive moat and to position ourselves for new opportunities. Our commitment to serve consumers and small-medium businesses with technology are stronger than ever, and we are determined to enable more people across our communities to benefit from the digital economy. With that, I will invite Tony to discuss our financials.