Stephen Hood
Analyst · Canaccord Genuity. Please go ahead
Thank you, everyone, for joining the call today. I'd first like to tackle head-on a question some of you like to have around my return to the business months after my departure. Having put a lot of energy into the formation of Motorsport Games, I've always believed in the opportunity. When I was approached about potential return and my availability, I reviewed the opportunity and came to the realization that this could be improved and success attain with a heavy focus on delivery of quality products, service and entertainment features, I believe we can point the company in the right direction. In only a few weeks since my return, it has been apparent the entire team across the Motorsport Games business are energized about what we can deliver if we are united and decisive. I am firm in my belief about what can be achieved and hope to be a catalyst for the change of fortunes for the most for games business. My background is in game development. I understand the requirements, the infrastructure and innovation necessary to compete in this space, but I also understand that we first need to deliver products to market. This opening period is one of rapid review, reorganization and tactical progress. My review of the business increased markedly on April 19th, when I assumed the role of Chief Executive Officer. This position provides me with the authority necessary to leave no stone unturned when refactoring the business, short to medium and long-term effectiveness. As a result, and the full support of my leadership team, we have made the decision to close two micro studios in Orlando, Florida and Vince and Georgia. This results in a minor headcount reduction, but more importantly, it allows us to architect and manage our development resources in a more effective manner. New physical studios at least while we refactor, an deliver initial release will cut out the distractions apparent during our rapid multi-site growth period, which was somewhat forced upon our business during the COVID pandemic. Now that we're out of this period, we should double down on known talent locations, improved visibility of development and generate a greater sense of team across the organization. Focus extends across all our activities. And as such, I am instilling a culture of togetherness and optimism from the top down. I've seen from afar, how our team has been hurt by the inevitable consumer reaction to products like Master Ignition, a title that does not have the capability of those who may give us on this journey. Indeed, I believe we are going to turn that corner and with the right products, when I have those who understandably questioned our delivery. We have been deploying resources towards well-regarded legacy platforms such as the NASCAR Heat franchise progressively bringing it closer to season currency. In the coming days, we will update the product for the 2022 season competes with next-gen cars for our fans to enjoy. We are also working on a review of plans to maintain further support for the existing franchise titles, whilst progressing, with development around future NASCAR games. I've seen enough since my return to understand that our primary opportunities revolve around our plans long-tail franchise games like, British Touring Car Championship, INDYCAR, innovative opportunities with Le Mans, which includes the World Endurance championship and service amplifies like our evolving competition system, which we intend to eventually become an important piece of our strategy in the future. The further future development, that has yet to be showcase by the company. Our planned INDYCAR allows us to move a single seat rating, an area I know very well, and is in development by our Australia Development studio, this team together after the acquisition of KartKraft in 2021. It is especially rewarding to see how this long-term play is beginning to come to fruition around the title, I have personally hope to see the light of day, since I got into playing video games way back into that. With the right design, support and marketing, we believe INDYCAR could become the highest single seat gaming. I believe our partners at INDYCAR will come away impressed at our next progress review. Rate games are not delivered overnight, and there is still much to do on the road to our upcoming releases, but we are taking prior lettings into account for the good of our future product strategy. Of equal importance is the longer-term opportunity around development of our game platform is designed to improve upon the capability and stability of our current leasing focused efforts. We believe, this will provide us with the technology from which we can push on, developing additional titles. We must move on from the technology and into delivery of entertainment. Our planned Le Mans titles, allows us to utilize the very best components of our top-tier rFactor 2 simulation title and aligned it to an opportunity we believe exists in the rating. Think of any popular game these days, and you are invariably find that teams of frame are working together to achieve objectives. The racing genre has for decades, promoted a sense of ultra competitiveness that I feel prevents rapid growth of the segment. Le Mans and indeed, the World Endurance Championship revolves around teamwork. It is therefore fitting that our long-planned move into team racing begins with the release of our competition system into the rFactor 2 simulation style game, which you see a useful growth period thanks to the third-party community platform support as well as our formal quarterly content release strategy. From there, we will gather valuable consumer feedback ahead of a wider release, alongside the upcoming Le Mans game, which in turn should provide us with valuable insight into this concept of team flow within the racing genre. Beyond our projects with NASCAR, the development of IndyCar, Le Mans and our aforementioned competition system will provide a valuable step forward in our company. We must think differently and consider how the racing game of tomorrow can expect to enjoy their hobby. Our customer is core audience, and we intend to win them back and impress. We will do that by providing wonderful experiences that do not require us to follow in the slipstream of our varied competitors, but instead produce an overall entertainment ecosystem that will benefit their ability to access and enjoy more of what we know makes this genre so special. In some areas, I can say that, we are further ahead than I might have imagined prior to my return. I'm bringing about greater operational focus and decisiveness, to ensure that these projects are given the oxygen they require to be successful. The next 12 months to 18 months will be a defining period for the company, and one the team across Motorsport Games, and I will relish. In order to deliver on these opportunities tomorrow, we will need to make difficult decisions today. At this time, I'd like to hand it over to Jason Potter, Motorsport Games, Chief Financial Officer to go over our Q1 2023 financial results.