Hello, everyone. Thank you for joining our call. Since the beginning of the year, we have made steady progress in implementing our strategic priorities across all business lines. I will now walk you through the details. I will start with a brief overview of our financial performance. For the first quarter of 2024, total group revenue was RMB2.56 billion, down 9% year-over-year and 17% sequentially, slightly exceeding the high end of our revenue guidance. Adjusted operating income was RMB515 million, a slight decrease of 0.5% year-over-year and down 22% sequentially. Profit margin was 20.1%, up 1.8 percentage point year-over-year, but down 2 percentage point sequentially. The year-over-year margin improvement, despite lower revenue, was primarily due to our continued efforts to improve cost efficiency across our business lines, offsetting the revenue decline impact. Specifically, we drove continued efficiency improvement in personnel and cash utilization by reducing inefficient channel investments and optimizing stock allocation. As a result, costs declined more than revenue, and the cost optimization initiatives drove margin improvement. The sequential decline in margin was primarily due to negative operating leverage, resulting from the seasonal decline in revenue. Total revenue from the Momo app and standalone new app was RMB2.32 billion, down 8% year-over-year, mainly due to the declines in revenue from the Momo app, resulting from spending softness amidst the weak market economy and our proactive product and operational adjustments to maintain a healthy community ecosystem. Standalone new apps, especially overseas, continued to grow rapidly year-over-year. Adjusted operating income was RMB487 million, down 3% year-over-year, with a margin of 21%, up 1 percentage points from a year ago. For Tantan, total revenues decreased 22% year-over-year to RMB241 million, mainly due to the reduced number of paying users. Our commercial product team continues to optimize the paying experience to improve ARPPU, which partially mitigated the revenue pressure. Tantan's adjusted operating income was RMB28 million, up 92% year-over-year, with a margin of 11.6%, up 6.9 percentage points from a year ago. Now, I'll walk you through the progress we have made against our strategic priorities for Momo, Tantan and new endeavors since the beginning of the year. As I highlighted on the Q4 2023 earnings call in March, the main goal for the Momo app this year is to maintain the productivity of this cash cow business with a healthy ecosystem. The Tantan's goal is to continue to improve the core dating experience and build an efficient business model that drives profitable growth. As for our new endeavors, our plan is to enrich the brand portfolio further, push the business boundaries beyond Momo and Tantan, and build long-term growth engine. I will now walk you through the details of our execution. First, on the product and operational front of the Momo app. Since the beginning of the year, our product team has been focused on continuously enriching use cases and gamified features, as well as shortening Momo's social [contributes] (ph). To help users improve their interactive experience, we acquired AI technology to assist with chatting and image generation features. For example, [AI Greeting] (ph) provides chatting assistance service for users who want to make new friends from the [nearby people list] (ph). In another word, AI can suggest ice-breaking topics to users by analyzing the image and text information on the potential candidate's profile page. Data from the test group shows that this feature plays a positive role in increasing the [Greeting's] (ph) response rate. Another example is AI Magic Mirror or AI Morphing, an image generation tool that allows users to synthesize photos with other users or landmarks, increasing users' social capital to provide new ways to interact. In addition, last year, we piloted the Finding Partners or [indiscernible] program for our online to offline interest group in several major cities, which was well received by young users. The number of times outdoor activity groups represented by City Walk grew quite strongly in the first quarter. Product innovation and our ability to keep pace with the time and technology has enabled Momo, a mature social brand with a 30-year history, to play an essential role in helping users to discover new relationship and build meaningful interaction. This has laid a solid foundation for our Momo app to maintain user and revenue scale over the long term. On the channel front, about a year ago, we shifted our focus from general user growth to ROI-oriented profitable user growth. This model is more pragmatic and better suited to Momo's current stage of development as well as the overall economic environment. Our adjusted budget allocation for various channels according to the traffic at the beginning of the year, optimized potential channels, cut spending in channels and ads with poor ROI and explored new ways to bring incremental traffic, while further reducing user acquisition costs through collaboration with KOL. We also focused on improving paying conversion, acquiring more high-paying users and improving our ability to better accommodate this group of people with more suitable features on our mobile app. In the first, the Momo app has 7.1 million paying users, a decrease of 300,000 from the previous quarter, mainly due to two reasons. First, our product and operational adjustment to reduce competition events resulted in a decline in paying users. Second, in order to improve profitability and pursue profitable growth, our channel team reduced investments in acquiring low-paying users with negative channel ROI, resulted in a decrease in long-term paying users. Now, let's talk about the productivity of our Momo cash cow business. In the first quarter, Momo's live streaming revenue was RMB1.15 billion, down 11% year-over-year and 90% sequentially. The year-over-year decrease was mainly due to our strategy and proactively reduced revenue-oriented large-scale competition events in order to maintain a good social ecosystem and [manage in healthy] (ph) monetization approaches adopted by broadcasters and agencies to obtain competition event-related bonuses. Spending softness amidst the weak macro economy was another reason for the year-over-year decrease in revenue. The sequential revenue decrease was due to the Chinese New Year seasonality. On the product operation side, we fully leveraged Momo's social contribute to achieve the transition from revenue-oriented competition events to user-oriented content-focused operational activities. We managed to drive non-event-related, in other words, organic revenue growth by strengthening support for high-quality content and adding new gamified features. Cost savings from reduction in operational activities during Chinese New Year resulted in a slight sequential decrease in the revenue sharing ratio. Revenue from value-added services, excluding Tantan, totaled RMB1.15 billion for the first quarter, down 4% year-over-year and 9% sequentially. VAS revenue from the Momo app was RMB806 million, down 17% year-over-year and 14% sequentially. Revenue from the standalone app was RMB343 million, up 52% year-over-year and 6% sequentially. The year-over-year decline in VAS revenue from the Momo app was mainly due to our proactive product and operational adjustments to mitigate the regulatory risk as well as the spending softness amidst the weak macroeconomy. The sequential decline was due to Chinese New Year seasonality. On the product front, the user scale of the audio and video based VAS experience gradually recovered after the Chinese New Year, thanks to our efforts to drive the penetration rate. Our team made a smooth transition from competition event driven to non-event-focused operations by enriching interaction features and upgrading core gamified play. The steady increase in organic revenues partially offset the reduction in competition events. The group's revenue for the quarter was slightly better than expected, mainly due to the smooth transition of the Momo app VAS business, which has strong social contributes. The overall revenue sharing ratio decreased slightly compared to the previous quarter due to the seasonal cost savings. Now moving to the Tantan. First, regarding user trends and financial performance. As the cold wave at the beginning of the year and Chinese New Year holiday reduced Tantan's user demand, our team reduced channel investments and our user base fell to a low point. In March, with the gradual easing of external unfavorable factors and the improvement in user experience brought about by continuously ecosystem improvement and recommendation strategy optimization, our user base and retention started to recover gradually. Tantan's MAU was 13.7 million in March, flat sequentially. As of the end of the first quarter, Tantan had 1.1 million paying users, down 100,000 sequentially, primarily due to the redesign of the auto-renewal page as required by the regulators. Our commercial product team has improved user propensity to pay by optimizing [guidance] (ph) on the paying experience and highlighting differentiated member experience, thereby mitigating the negative impact on paying users from the renewal page redesign. Turning to Tantan's financials. Total revenue for the first quarter was RMB241 million, down 22% year-over-year and 11% sequentially. The year-over-year decrease was mainly due to reduced number of paying users. The increase in the revenue contribution of relatively high-end Black Gold and SVIP membership products drove overall ARPPU growth, partially mitigated the revenue pressure caused by reduction in paying users. The sequential revenue decline was mainly due to the change in auto-renewal policy as well as seasonality, which put pressure on paying users and ARPPU. In terms of business lines, VAS revenue was RMB145 million, down 14% year-over-year and 10% sequentially, while live streaming revenue was RMB87.7 million, down 37% year-over-year and 12% sequentially. The significant year-over-year decrease was mainly due to the ongoing operational strategy to de-emphasize live streaming. Tantan's adjusted operating income for the first quarter was RMB28 million, nearly doubling year-over-year despite lower revenue and slightly up 4% sequentially. Profit growth was mainly driven by continued improvement in channel efficiency and personnel cost optimization. Now, I would like to walk you through the details of Tantan's progress on channel and product front. First, on channel front, over the past two years, our user acquisition team has continuously cut in-efficient channel and marketing approaches and further reduced marketing investments in negative ROI, laying a solid foundation for Tantan to achieve profitable despite revenue pressure. In the first quarter, thanks to the effective control of spamming activities and continuous improvement in ARPU over the past year, new user ROI meaningfully improved over the previous year. While our channel strategy optimization has yielded promising results over the past two years, the space for continuous optimization of user acquisition cost is relatively limited. Meanwhile, a major problem facing Tantan user growth model is relying too much on user acquisition through paid channels and too little on adding users organically through brand recognition. As a result, although the overall user acquisition cost has continued to decline over the past year or so, the reduction in overall average cost of new users was quite limited due to the continuous decline in number of new organic users. To explore new growth models and, more importantly, to increase the portion of new users acquired outside paid channels, our user acquisition team plans to ramp up spending on KOL advertising, which is both ROI-focused and brand-oriented. Preliminary data in March shows that the popularity of new user acquired through offline branding activities was higher than the overall average. We believe that improving brand image will contribute to sustainable and stable organic user growth over the long term, thereby effectively reducing the overall user acquisition cost in the long run and helping to achieve a positive business cycle. We are now moving to Tantan's progress on product and operational side. To achieve our strategic goal of improving the core dating experience and building an efficient business model, our user product team focused on two things in the first quarter. First, we continued our anti-spam campaign with the updated strategy to enhance anti-spam capabilities to improve user experience. Second, we are working on an upgraded version to improve the dating experience. Our new version focuses on guiding users to enrich their personalities by adding more information to their profile page, thereby increasing their reach and matching performance and improving the efficiency of matching and [in-depth] (ph) interaction thereafter. Meanwhile, in terms of UI design, we have slightly de-emphasized the swipe mode and encouraged users to scroll down and check out the details of each candidate. We started testing the new version at the end of April. We are currently iterating and emphasizing the version based on our user feedback and gradually expanding the texting scale. In terms of monetization, we're adding short-term VAS membership packages to lower the threshold for new paying users. In addition, we have built a paying model in core swipe and match mechanisms specifically for users without qualified photos to improve long-term retention and paying conversion of this group of users. We firmly believe that our efforts to continue to focus on product innovation and improving paying experience to drive ARPU growth is the only effective way for Tantan to achieve its strategic growth of profitable growth in the long term. Lastly, in terms of new endeavors, in the first quarter, the total revenue of the new apps, included social and gaming products, was RMB344 million, up 51% year-over-year and 5% sequentially. The year-over-year increase was mainly driven by the rapid growth in our overseas business. On a sequential basis, consumer sentiment in Arabic-speaking regions experienced a seasonal decline due to the impact of Ramadan. At the beginning of the year, our user acquisition team increased investments in overseas channels and enhanced collaboration with local KOLs, resulting in a significant year-over-year and sequential increase in numbers of users and paying users. Launching new gifting features and rapid growth in Turkish-speaking markets led to a slight sequential increase in overseas revenue during the offseason, contributing, in portion, incremental revenue for the standalone new apps. At present, we are accelerating the localization process of our overseas business. On the product side, we are introducing more interactive gamified features in-line with local user preferences and stepping up the testing of live streaming. On the operational side, we are improving customer experience and product experience specifically for high-paying users. At the same time, we are strengthening collaboration with local agencies and broadcasters to improve content quality. Undoubtedly, making rapid progress in multiple regions in the Middle East means we will face more uncertainty and challenges due to the geo diversification. For example, the sharp depreciation of Egyptian pounds in March caused significant foreign exchange losses. In addition, as we gradually beef up our local operational team and start entering new markets, we could put more pressure on the profit of our overseas business in the short term. However, these upfront investments have laid a necessary foundation for future revenue and profit growth. This concludes my remarks. Now, let me pass the call to Cathy for the financial review. Cathy, please?