Yu Gong
Analyst · China Renaissance
Hello, everyone and thank you for joining us for first quarter 2019 earnings call. We achieved another solid quarter of results. Total revenues were RMB7.0 billion, up 43% year-over-year. Total subscribing members reached 96.8 million as of the end of March. This number does not include any sports subscribers, and it represents a 58% growth from a year ago. We continue to strengthen our platform, attract new users and increase user stickiness. During the first quarter, average DAU of mobile app and the total user time spent both achieved double digit growth year-over-year. iQIYI continued to rank number one among online video platforms in China, in terms of mobile MAU, mobile DAU and the total time spent according to third party tracking data of iResearch and Quest Mobile. Let me start my review with our membership business. During the first quarter, total revenues for our membership business increased by 64% to RMB3.4 billion. Total subscribers reached 96.8 million at quarter end, representing a net addition of 9.4 million from last quarter. This was mainly attributable to our premium content and targeted marketing campaigns. In terms of premium content, we released several high-quality original drama during the quarter such as The Legend of Haolan, The Golden Eyes and The Legend, all of which quickly drove subscriber growth. Licensed dramas such as The story of Minglan, All is Well and I Will Never Let You Go also contributed to subscribers convention as we granted subscribers early access to watch. In addition, our variety shows such as Idol Producer 2, our self-produced youth inspirational variety show and Wife’s Romantic Travel Season 2, a licensed reality show. We offer extra episodes, voting privileges and other value-added services to members, which helped further to add subscriber growth. On the marketing side, we took advantage of the winter vacation and Chinese New Year holiday, when many young people returned from big cities to their hometowns and rolled out marketing campaign to increase user penetration into low-tier cities and older age groups. Moving to our advertising business, during the first quarter, ad revenues remained largely flat compared to a year ago. Looking ahead, we maintain a cautious outlook on advertising due to the soft macroeconomic environment in China and lower-than-expected recovery of our in-feed advertising. We believe our premium content and innovative ad solution will continue to serve as a key driver of future performance for our advertising business. During the first quarter, our highly popular self-produced variety show continued to build upon the solid foundation for our advertising business. For example, Idol Producer 2 came in first among online variety show rankings of Baidu and Weibo. As a result, ad revenues generated from this show reached a historical high for all self-produced variety shows on our platform. At the same time, we are also introducing new innovative ad solutions such as immersive marketing which helps convert the show’s highly supportive fans into customers of our advertisers. This demonstrates the value we bring to enhancing brand awareness and increasing advertising ROI. As I mentioned on our last earnings call, we are working to improve advertising monetization of our original dramas in addition to their role in driving subscription growth. During the first quarter, our original dramas The Legend of Haolan, The Golden Eyes, and The Legends all ranked ahead of industry peers in terms of popularity and the traffic according to a third-party statistics from Enlightent -- Chinese name “Yunhe”. This helped to increase ad revenue from our original content to a higher percentage of total ad revenue. During the first quarter, other business continue to gain momentum, with revenue growing 143% year-over-year. This demonstrates the success we have had in diversifying our revenue streams, and in building multiple engines for the company. The growth was broad-based, and that to a large extent driven by our gaming business, which perform better than it’s expected. Now our content strategy, quality and innovation form the core of our content production criteria. We remain committed to incorporating Chinese culture values into our content and pay great attention to detail. Our content library is getting enriched everyday as we continually deliver a high-quality content covering youth, fashion, suspense, realistic and historic themes among others. Entering Q2, we have released some original content, such as New Legend of White Snake, a remake of the classics drama based on a well-known Chinese folktale. The Thunder, an anti-drug police and detective series and I AM CZR, a singer songwriter music reality show. In particular, our original drama series, The Thunder, has not only been well received by all users but also highly acknowledged by government officials. And it becomes the first original series aired during prime time on drama channel of CCTV. Furthermore, it is expected to hit international market to through RED by HBO, which acquired by the Southeast Asia licensing right of the show. For the rest of the year our content pipeline remain very strong as many of you may have discovered at our IQIYI World Conference last week. In addition to the upcoming slate of high-quality drama serials and variety show, we are also making efforts to tap into original theatrical movies through IQIYI original film plan. For the first time in the industry, we officially announced a standard named the Interactive video guideline along with an interactive video platform, the standard and authoring tools were designed to empower our company partners to produce more interactive drama or variety shows with lower cost and less time. We are constantly enhancing our IP centered ecosystem. As a leading content distribution platform and IP powerhouse, we have incubated various types of content in the form of literature, light novels, cartoons and comics, as well as dramas, movies variety shows, animation and even online games. This allows us to fully leverage the value of our IP-based productions, and monetizing them through diversified channels, for example, through project Yunteng, we released 12 drama and movie titles adapted from literature IP last year, and we expect to adapt roughly another 80 literature titles into video content this year. Our self-produced variety show, Idol Producer, not only allowed us to expand our business territory to talent agency, but also led to the creation of IP adjacent products with more than 200 SKUs. Another more recent example is our game business. Our subsidiary, Skymoons, launched a 3D turn-based mobile game The Croods, which is based on a famous IP licensed from DreamWorks Animation’s 2013 popular animated feature film, The Croods. The game has performed exceptionally well since it was launched in February, exceeding our expectations. This is another good showcase of our ability to adapt IP into online games. And lastly, I'd like to finish my discussion with technology. As a technology-based entertainment company, our business development relies on the continual innovation of both technology and products. Recently on the 5G front we began collaboration with various carriers such as China Unicom to explore the commercial application of 5G technology to Internet media. On March 18, we launched our 8K VR visual experience center at China Unicom’s 5G innovation Showroom in Beijing. In addition, we launched an innovative service “Qisubo”(which integrates CDN technology with 5G Mobile Edge Computing). It leverages ample bandwidth and minimal latency of 5G to effectively ensure a high frame rates, when watching videos and a greater interactive experience. In the future, our “Qisubo” service can be used in hotels, airports, high-speed trains, universities, shopping malls and other location which will allow users to enjoy a smoother experience when watching our extensive selection of high-quality video content. As the commercialization of 5G terminology rolls out. We will continue to expand our usage scenarios and ensure premium entertainment experience for users. To sum up, we had a strong start to the year of 2019 with a set of solid results during the first quarter, especially in our membership business. As the subscriber base continues to scale, benefiting from China's growing GDP per capita, which exceeded USD9,000 in 2018, we believe Chinese online entertainment industry has entered a new growth phase with enormous opportunities for the years to come. We are at the forefront of the right industry at the right time, and will continue to leverage our platform advantages, advance our technology innovations, and attract top talent, in order to capture the tremendous growth potentials ahead. We remain committed to our vision of becoming a technology-based entertainment giant and driving sustainable long-term value for our shareholders. With that, I will now pass the call to Xiaodong to go over our financials.