Deb Thomas
Analyst · Sean McGowan with Oppenheimer and Company. Please proceed with your questions
Thank you, Brian, and good morning, everyone. Over the first three quarters of the year, we drove growth in constant currency across brands and geographies, good profitability and strong cash generation, despite the challenging economic environment in a number of our international markets. Year-to-date, foreign exchange has negatively impacted revenues by $266 million and operating profit by $62 million, and we expect it will continue to be a difficult comparison going forward. In the third quarter alone, foreign exchange impacted revenues by a negative $132 million and operating profit by a negative $33 million. Approximately, 18% of the topline impact fell to net earnings in the quarter. Pricing and hedging programs helped offset some of this negative impact. Even with this challenge, we’ve generated $497 million in cash over the past 12 months and ended the quarter with $551 million of cash on the balance sheet. While underlying profitability has grown, we continued to strategically invest in growing our brands and improving the efficiency of Hasbro, while returning excess cash to shareholders. Through the first nine months of the year, we returned $241 million through our dividend and share repurchase program. Looking at our segments for the third quarter, revenues in the U.S. and Canada segment increased 5%. Growth in the Boys and Preschool categories more than offset a decline in the Games and Girls categories. Growth in Franchise Brands NERF, PLAY-DOH, and LITTLEST PET SHOP along with shipments of STAR WARS, JURASSIC WORLD and DISNEY’S DESCENDANTS more than offset declines in TRANSFORMERS, FURREAL FRIENDS and FURBY. Consumer demand in the U.S. remained strong, with point-of-sale increasing double digits across all product categories. Given the departure of Target in the region, Canada point-of-sale was negative. Additionally, foreign exchange had a 1% negative impact on the segment revenue for the quarter. Operating profit in the U.S. and Canada segment increased 10% to 23.3% of revenues. Higher revenues more than offset higher expenses, including our continuing investment in MAGIC: THE GATHERING ONLINE. International segment reported revenues declined 6%. Growth in the Boys and Preschool categories was more than offset by declines in the Games and Girls categories. Franchise Brands PLAY-DOH, NERF and MONOPOLY along with Partner Brands STAR WARS, JURASSIC WORLD and DISNEY’S DESCENDANTS, were positive contributors to the quarter. These gains were more than offset by declines in a number of brands including TRANSFORMERS, FURBY, MY LITTLE PONY and LITTLEST PET SHOP. Absent a negative $126.7 million impact of foreign exchange, International segment revenues grew 14% and the emerging markets grew approximately 12%. $74.4 million of the foreign exchange impact was in Europe, $44 million in Latin America and $8 million in Asia Pacific. Absent FX, revenues in Europe grew 15%, Latin America increased 14% and Asia Pacific was up 9%. Reported operating profit in the International segment declined 2% versus the 6% decline in revenues, but increased to 18.6% of revenues. Absent foreign exchange, operating profit increased 14%. Finally, revenues in the Entertainment and Licensing segment were down 2% versus 2014. The decline in revenue was primarily driven by lower TRANSFORMERS revenues in the segment the year after the movie. Operating profit increased to $16.2 million. Intangible amortization was lower as certain digital gaming rights were fully amortized in the second quarter of 2015. In addition, last year operating profit was negatively impacted by the acceleration of certain programming amortization costs. Turning the overall expenses for Hasbro, as anticipated cost of sales in the third quarter was favorably impacted by product mix. In particular higher margin royalty bearing product revenues. In total, cost of sales declined to 39.4% of revenues versus 41% in 2014. Pricing and favorable hedges have helped us offset the impact of currency in the first nine months of the year. Product mix also drove higher royalties, which grew to 7.7% of revenues for the quarter and for the first nine months of the year. On a combined basis, cost of sales and royalties were slightly more favorable than last year, as the improvement in cost of sales was nearly entirely offset by higher royalties. As we stated last quarter, we expect this trend of lower cost of sales and higher royalty expense to continue for the remainder of the year. Product development increased from last year to 4.4% of revenues, reflecting our investment in the Disney Princess and Frozen properties ahead of our 2016 launch. We continue to expect full year 2015 product development to be slightly above 5.5% of revenue. Advertising declined to 9.7% of revenues, reflecting the entertainment-backed mix of revenue in the quarter. Intangible amortization declined $3.8 million. In the second quarter 2015, we recorded the final quarter of amortization associated with digital gaming rights we reacquired in 2005 and 2007. We anticipate full year amortization will be approximately $44 million. SG&A increased 3% in the quarter to 17% of revenues. This increase continued to be the result of higher equity compensation, higher depreciation and continued investments in our business, including new systems and The Magic: The Gathering digital platform. These increases were partially offset by favorable foreign exchange. We continue to believe that SG&A will be higher in 2015 versus last year. Through the first nine months, SG&A on an adjusted basis has total 22.5% of revenues versus 21.6% in 2014. Turning to results below operating profit, on an adjusted basis, other expense for the quarter was $1.7 million, compared to $4.2 million in 2014. Increased profitability in our 40% share of the operating income from the Discovery Family Channel was the primary driver of the year-over-year improvement. On a reported basis, $6.8 million of the gain from the sale of our manufacturing operations was recorded in this line during the third quarter, whereas an expense of $12.9 million was recorded last third quarter associated with the restructuring of the investment in our joint venture television network. The third quarter underlying tax rate was 27.2% versus 27.8% in 2014. We expect our full-year underlying tax rate to be in the range of 26.5% to 27.5%, reflecting continued higher anticipated earnings in the U.S. On an adjusted basis, diluted earnings per share for the quarter were $1.58 versus $1.46 in 2014. We returned $83.5 million to shareholders in the quarter, $57.5 million in dividends and $26 million in share repurchases. Receivable at quarter end were up 6% and DSOs were 85 days, up five days from last year. In addition to a DSO increase from greater revenue and markets with longer-terms, two days of the DSO increased were due to a delay in the timing of collections in our U.S. Direct Import business. Much of this has now been collected and we do not expect this to occur again in the fourth quarter. Our accounts receivable are of good quality, with 94% at the end of the quarter currently are not yet due for payments, compared to 96% a year ago. Inventory decreased $52 million versus last year. Excluding the impact of the sale of our manufacturing operations and the impact of foreign exchange, inventories were up approximately $34 million. With the inventory on-hand at Hasbro and at retail, we are well-positioned to meet anticipated demand for the upcoming holiday season, while managing our inventory risk. The first nine months of the year have set us up well for the holiday season. We have momentum in our brands, a robust entertainment slate and a number of new holiday initiatives to drive our business around the world. We are also making the necessary investments to continue the execution of our strategy and to build the competencies we need as an organization to continue profitably growing our business over the long-term. Brian and I are now happy to take your questions.