Paul Raines
Analyst · Robert Baird. Please go ahead
Thank you, operator and welcome to our second quarter GameStop earnings call. I want to start, as always, by thanking our associates around the world for their commitment to providing excellent customer service during this quarter. Speaking today on the call are Rob Lloyd, our CFO; and Tony Bartel, our COO. Also in the room with me today are our senior staff and they are available for questions after the scripted remarks. The second quarter played out along the lines we had expected achieving our targets. On the physical gaming front, the Switch has been a massive success, leading to our hardware growth of 14.8% for the quarter. Tony and Rob will give you details, but it has been our most successful Nintendo launch ever. Attach rates have been consistently high and are at over five to one since launch and we expect healthy allocations in the back half of the year. Our Game Trust division published Has-Been Heroes for the Switch and has also been very successful. Overall, during the quarter, we grew our software market share by 30 basis points. The Switch launch is one of the keys we have been watching all year to gauge the consumer's appetite for gaming. Based on the results so far, the consumer's appetite for gaming is healthy and we believe that all consoles have opportunities for growth. Sony has also been strong this year and we just started taking preorders for Microsoft's Xbox One X, which launches in the fall. In addition, we saw a very high demand this week for Nintendo's SNES Classic. Our digital receipts grew 17.4% this quarter, led by downloadable content growth and strong levels of full game download sales of Mario Kart 8. We continue to face pressure in pre-owned, our results were within our forecast at a minus 0.7% decline -- minus 7.5% decline, excuse me. Inventory levels, a key driver of performance in this category are stronger at plus 8% per year -- or year-over-year. So, we do expect better results in the back half of the year. Tony will share some further details on this business. As you've heard on prior calls, our PowerUp program has been an intense focus since this time last year. I am pleased to report that our paid level, which we call PowerUp Pro, is up by 1.5 million members in the last 12 months in the United States, each paying $15 per year to receive the benefits of membership. As you know, our PowerUp Rewards program, with over 50 million members worldwide, provide significant value to our most loyal customers and is a key to our success in driving pre-owned business, omnichannel businesses, and growth in Collectibles as its members represent over 70% of our sales volume. So, we know it's working. Our omnichannel sales almost doubled year-over-year, and we're using it to drive cross-platform connections like Switch sales at ThinkGeek.com or rapidly setting up a Funko POP! Vinyl club. So, we are confident we will see better growth in the U.S. at holiday this year. We will also announce a new level of the program at our upcoming Managers' Conference and our internal teams have worked hard to deliver a compelling set of upgrades for that program that will include better pre-owned and trade credit benefits, Collectibles opportunities, and shipping bundles. Now, turning to Collectibles, we had another strong quarter with 36.1% growth and good margins. We believe we have a great opportunity to grow in this fragmented industry, and we have already become the top share distributor of several brands. As you saw in our press release yesterday, we are adding Janet Bareis to our senior team as our Senior Vice President of Collectibles, reporting directly to me. This hire demonstrates our continued commitment to growing this strategic business. Janet came to us from Walmart and has over 20 years of experience in the licensing, merchandising, and store assortment of Collectibles. Janet brings us new valuable media and studio relationships. So, welcome to GameStop, Janet and you all can look forward to hearing from her on this call in the future. Moving on to Technology Brands, our team is focused on transitioning over to selling entertainment products and capitalizing on the iPhone launch. Being in the video game business for many years, we have expertise in launching new and innovative products. The investments we've made in the Technology Brands segment since 2013 position us well to participate in a new category of exciting product launches. We believe this business has great upside for us and we continue to push our own rate of change to match that of our partners, AT&T and Apple. Jason Ellis and his team have a great plan for the iPhone launch, and we believe we are taking the right steps to maximize the benefits of this launch. Remember, this business integrated a third of its current footprint one year ago and that training process takes some time, but we continue to be bullish on our results for the year in that business unit. Looking ahead, in addition to the iPhone launch, we're excited about the continued success of the Nintendo Switch, the launch of Microsoft's Xbox One X, and the solid slate of AAA titles that will drive our earnings in the back half of the year. And with that, I will turn the call over to Rob Lloyd.