Luis von Ahn Arellano
Analyst · Shweta Khajuria with Wolfe Research
Yes. Thank you. I think part of your question is something that we've said in the past, which is just the world, in general, attention span is going down. I mean if you look at how people use things like social media apps, they use them in like 10-second bursts. Whereas for Duolingo, our lesson on Duolingo is maybe 2 minutes. That is something that we need to address. And we are working on that, trying to make the minimum session length longer. We are -- we have not yet -- we're testing stuff there, but we have not yet released anything. Part of the issue there is that if you make the minimum session length shorter, that's good, but you've got to make sure that people actually also come back many other times in the day so that it compounds. And that's kind of what we're trying -- what we're experimenting with but it is something we're actively experimenting with. In terms of Math and Music, so we're pretty excited about both of those. I should say there's still -- certainly when compared to chess. They still -- even though they do have single-digit millions of DAUs, they're much smaller than chess. So we do expect growth from both of them, but the contribution to our overall -- I mean we have 60-some million daily active users, even a 50% growth here doesn't contribute all that much but we are -- we do expect that they're growing -- we expect them to grow. Probably the easiest one to talk about in terms of strategy is Math because we are -- we understand that pretty well or at least better than Music, I think. With Math, originally, when we launched Math, I thought -- and I was wrong, I thought that we could get the average person on the street to get addicted to learning math. I was wrong. I don't believe we can do that. But -- so now our strategy is actually to mainly teach math to the people who actually need to learn math, which are basically K through 12 students. Now we may not sell to schools. That's not our goal to sell to schools, but it's at least that the user -- our user base for Math is mainly under 18. And as soon as we started working on that, that clarified a lot of things, and I think we started making a lot more progress rather than trying to get your average 35-year-old person who hates math to suddenly love it. I would love to do that, but I just -- I've given up on that one. And in Music, it's a bit early. I mean, we are working a lot on Music. I'll have -- we'll have more to say about Music in maybe a quarter or 2.