Oscar Iglesias
Analyst · Craig-Hallum Capital Group. Your line is open
Thanks, Aviv. Turning now to the financial performance for the quarter on Page 10. And consolidated net gaming revenue grew by 20% to $52 million. This was driven primarily by our Mexican business, where revenue grew 27% to 27 million. In Spain, meanwhile, net gaming revenue grew 11% to nearly 21 million. Adjusted EBITDA was positive €1.5 million in the third quarter and included a contribution of approximately €6 million from our Spanish business and €1 million from Mexico. As a reminder, our country-level results now include certain expenses that in 2023 were classified as undistributed B2B expenses. So the comparison versus prior year periods are hard. In Spain, for example, third quarter adjusted EBITDA includes approximately €1 million in what previously would have been undistributed B2B expenses and is otherwise negatively impacted by a higher allocation of platform expenses versus the prior year period. This, together with a higher level of total marketing investment in the third quarter, explains the year-on-year decline in adjusted EBITDA in Spain. Looking now at our P&L on Page 11, the €1.5 million improvement in adjusted EBITDA in the third quarter was primarily driven by the €8.5 million increase in net gaming revenue, partially offset by a higher level of marketing spend in the quarter as well as higher platform and content fees. Turning now to Page 12. The 20% increase in net gaming revenue is being driven by both an increase in active customers from Spain and Mexico, together with a higher spend per active. I will discuss in more detail later, but given the significant devaluation of the Mexican peso since the presidential election took place in June, we thought it would be helpful to also provide growth, assuming constant currency for Mexico which would have been 32% instead of the reported 20%. FTDs, meanwhile, dropped 3% in the quarter and 8% sequentially, and mostly driven by declines in both Colombia and Argentina. Still, we had a 15% increase in active customers in the quarter, primarily due to improved retention of existing customers. Turning to the Spanish operating and financial metrics. Net gaming revenue in the third quarter increased 11% versus the prior year, driven by the 18% increase in the number of active customers to 49,000, partially offset by a decrease in spend per active. In Mexico, net gaming revenue was €27 million in the third quarter, an increase of 27% year-on-year. The Mexican peso devalued by more than 12% in the third quarter of 2024, resulting in a €3 million headwind to our net gaming revenue in Mexico. On a constant currency basis, our net gaming revenue would have grown 43%. So the underlying trend we have seen throughout this year in Mexico remains intact. This strong performance was driven by a 23% increase in the number of active customers. On Page 15, we wanted to provide some context on the Mexican peso and its recent performance against the euro, our reporting currency. As you can see, comparing yesterday's closing exchange rate against pre-election levels, the Mexican peso has devalued by 18%. From a reporting standpoint, in the third quarter, the peso devaluation was around 12%. And looking ahead to the fourth quarter, you should expect a similar headwind with the peso having already devalued approximately 14% in the quarter-to-date period versus the prior year period. Turning to the balance sheet on Page 17. As of September 30, we had €44 million of total cash on the balance sheet, of which approximately €38 million was available. €3.5 million more than where we ended the second quarter. In terms of our net working capital position, we ended the quarter with negative €23 million or around 11% and of LTM net gaming revenue, which is both in line with prior quarters and continues to reflect a relatively restrictive trade terms from suppliers. Looking at our cash flow on Page 18. In the first nine months of the year, we generated €4.4 million of available cash, partially offset by a €2.4 million negative FX impact on ending cash balances, primarily due to the devaluation of the Mexican peso in the year-to-date period. With regards to our 2024 outlook on Page 20, we are reiterating current guidance but expect that we will finish the year in the upper part of the range for both net gaming revenue and adjusted EBITDA. That's all from my end. I will now hand it back over to Aviv for closing remarks.