Oscar Iglesias
Analyst · Stifel
Thanks, Aviv. Turning now to the financial performance for the quarter on Page 10. Consolidated net gaming revenue grew by 34% to 53 million. This growth was driven primarily by our Mexican business, which continued to outperform with growth of 51% to 27 million together with a 21% growth in Spain to over 22 million. Adjusted EBITDA was positive 1.7 million in the first quarter, nearly 5 million better than in Q1 2023 and included a contribution of almost €7 million from Spain, about €1 million above last year's result. Notwithstanding that our country level results now include certain expenses that in prior periods were classified as undistributed B2B expenses. More importantly, Mexico has also contributed to this improvement, posting for the first time positive adjusted EBITDA in the quarter versus the negative 2 million in the prior year period. Other markets, which now include Colombia in addition to Panama and Argentina, reduced losses by half and contributed nearly 1 million to the overall improvement. Looking now at our P&L on page 11, the 5 million improvement in adjusted EBITDA in the first quarter was primarily driven by the combination of a 13.5 million improvement in net gaming revenue, though partially offset by a higher marketing investment in the first quarter to take advantage of the continued strong performance in our two main markets. Looking ahead, we are expecting a similar level of marketing investment in the second quarter as a result of the strong sports calendar that we have this summer, with the Euro Cup starting on June 14th and the Copa America on June 20th, in addition to the Summer Olympics starting in late July. While we typically do not address the consolidated numbers on Page 12, there are a couple of important points to make here. First, the increase in active customers once again is benefiting from significant growth in both Spain and Mexico, and not just driven by growth in Mexico. Second, the decline in FTDs in the quarter, which is a consequence of our focus on improving the quality of our acquired customers, which as we have seen in recent quarters and expect will be the case going forward, leads to an improvement in the quality of our active portfolio of customers. Turning to the Spanish operating and financial metrics. Net gaming revenue in the first quarter increased 21% versus the prior year, driven by a significant 25% increase in the number of active customers to 50,000. This is a very relevant milestone for our Spanish market. Where expanding our active customer base in the face of advertising restrictions has been a challenge over the last few years. In Mexico, meanwhile, net gaming revenue was 27 million in the first quarter, an increase of 51% year-on-year and 6% sequentially. This strong performance was driven by a 26% increase in the number of active customers and a 20% higher spend per active customer. Turning to the balance sheet on Page 15. As of March 31st, we had €38 million of total cash on the balance sheet, of which approximately 33 million was available. In terms of our net working capital position, we ended the quarter with negative 18 million or around 10% of LTM net gaming revenue, which other than the increase in restricted cash position that we will be discussing on our next slide, overall reflects a normalized level of working capital for our business. Looking at our cash flow on Page 16, in the first quarter, we have utilized approximately 4 million of available cash, partially offset by a positive 0.7 million impact from FX on our ending cash balance, primarily due to the strengthening of the U.S. dollar in the quarter. Please note that this cash consumption was driven almost entirely by an increase in cash in transit, which we have reflected in the balance sheet as part of short-term financial assets. And this was due to the timing of Easter. In short, we advanced more funds than usual to our payment service providers, primarily in Spain and Mexico, to ensure that we would have more than sufficient balance going into the 4-day break at the end of March. Turning to our 2024 outlook on Page 18, and given the strong performance we have seen in the first quarter and that we continue to see in the current quarter, we are increasing our net gaming revenue outlook by €10 million that is from a range of €185 million to €200 million to €195 million to €210 million. At the mid, this would imply an 18% growth versus 2023 results. In terms of adjusted EBITDA, we are maintaining our target to be adjusted EBITDA and cash flow positive for the year. As we discussed last quarter, we would like to have better visibility and ability to make additional opportunistic marketing investments in and around the Euro Cup, Copa America, and to a lesser extent, the Olympics, all of which are taking place this summer. We expect that once we are past these high profile tournaments, we'll be in a position to commit to a more specific range in regards to adjusted EBITDA performance for the year. That's all from my end. I will now hand it back over to Aviv for closing remarks.