Bin Zhao
Analyst · Morgan Stanley
Thanks, Fionna, and welcome, everyone, to our earnings call. In the past 2 months, we hosted our RTE2021 conference in both the US and China, which attracted thousands of developers, product managers, entrepreneurs and investors worldwide. At the conference, we announced the advance of real-time engagement use cases, which covers over 20 industries and more than 200 use cases in entertainment, social, IoT, education, finance, health care, enterprise collaboration and even smart cities. We also released important new products such as Fusion CDN live streaming, which I will talk about later. Now about our Q3 performance, we delivered another quarter with outstanding results. I'm pleased to report that our revenues for the third quarter were $45 million, up 46% year-over-year. At the end of September, we had more than 372,000 rejected apps on our platform. Our number of active customers reached more than 2,500, adding over 700 year-over-year. Next, I want to highlight our advancements on product and use cases in Q3. On the product side, we released two important new products this quarter. First, we recently unveiled full-path accelerator or FPA, our global end-to-end network acceleration product. Unlike traditional network accelerators that mainly improve backbone transmission from one region to another, FPA takes the entire transmission path into consideration, including backbone and last mile, and optimizes the speed and the reliability of transmission in a holistic fashion. FPA is based on our proprietary software-defined real-time network and can accelerate any kind of data, not just video or audio, and for any application, whether it's gaming, e-commerce, collaboration or metaverse. With just a few lines of code, developers can integrate FPA into their application and let all their users enjoy a smooth and responsive experience no matter where they are. Second, we announced our Fusion CDN live streaming product at the RTE2021 conference. Together with our current interactive live streaming product, we can now deliver a complete solution for live streaming use cases, from low latency streaming with our interactive live streaming API and standard latency streaming with our Fusion CDN product. It is important to note that our Fusion CDN is not mere repackaging of traditional CDN or a content delivery network. Our Fusion CDN leverages our proprietary SD-RTN network to enhance the resilience of [indiscernible] transmission and adaptively chooses the best CDN for downlink distribution depending on end users' location, therefore achieving superior end-to-end performance compared to traditional CVM. It also works seamlessly with our existing products, reducing the complexity of integration for developers. Currently, both FPA and Fusion CDN live streaming products are available in China, and we are working very hard to bring both products to developers in US, European and other markets in the coming quarter -- in the coming quarters. In addition, we also launched our brand-new Extensions Marketplace at RTE2021 Conference. Our Extensions Marketplace gives developer access to an ecosystem of partner extensions, which enhance real-time engagement such as AI-based noise filter from both, face filters from Banuba and a world changer from WordSmart. This marketplace is the first of its kind in the RTE category, allowing developers to instantly activate extension capabilities and accelerate time-to-market for their innovative applications. Moving on to new use cases, we are very happy to see that social deduction games are gaining popularity in more and more regions. Wildlife Studios is one of the largest mobile gaming companies in the world. They recently launched the suspect game using Agora to power the native voice chat among players. The voice chat provides players with a frictionless experience and saves them from having to use a third-party tool to talk to each other during a game and helps to differentiate suspects from other social deduction games. We see this as one evidence of the convergence of social deduction games. We believe there will be more in other regions. Recently, we have seen an accelerating trend of real-time engagement in extended reality environment, creating the infrastructure of metaverse. A good example is our partnership with Dreamline maker, a leading virtual idol operator in China. We worked jointly to deliver a best-in-class solution for virtual idol concert. Performance of the virtual idol is driven by a human performer through motion capture, and Agora powers the transmission of motion data and auto data to the physical concert side and simultaneously streams the concert to audience online. Virtual idols can engage with their audience in detailed 3D environment, which bridges the gap between the physical and the virtual worlds, creating a beautiful fantastic world for users. We are also working closely with several network operators to build a fully interactive special audio solution. In the real world, we can easily distinguish sound coming from different directions and such directions change when we move our boarding, when the speaker or -- when the speaker moves. If we were to build a true immersive network, its audio must take into account the locations and interactions of all users and the surrounding environment. And this is exactly what we are working on. Our solution constantly tracks users' movements in real time, synchronizes every user's location with others and update the special audio they hear accordingly. If we extend our presence a little bit, people always talk about meteors like the ones we saw in Ready Player One. In my view, the industry needs to solve and list the following three problems, namely real-time media connectivity, virtual environment construction and large-scale control signaling, before we can have a Ready Player One like experience. Agora has built industry-leading technology in all these three areas. For example, we have been raising the bar for real-time video and audio experiences. Our content moderation, virtual background and social audio products, together with extensions from our partners can significantly simplify virtual environment construction. And our full-path accelerator and signaling products are designed exactly for enabling low-latency control signals at scale. Our plan is to further enhance our capabilities in these areas and become an instrumental infrastructure provider for metaverse. Next, I want to update everyone on our business in the US and the Rest of World market. US and the Rest of World has been a key strategic focus for Agora. In the past 3 years, we have invested significant resources into this market and have increased its revenue contribution from less than 10% to nearly 30%. However, I believe we are far from reaching our full potential in this market, given the rapidly increasing RTE penetration and our technology advantage. In the past few months, we have worked very hard to bring in additional talent and better align our strategy and the priorities within the team. Reggie Yativ, CRO and the COO of our subsidiary in the US, will depart at the end of the year for personal reasons related to relocation. Reggie will transition his operational responsibilities to Stanley Wei, our Chief Strategy Officer, who has a lot of entrepreneurship experience in both Silicon Valley and China. We will continue to hire additional highly qualified leaders to further strengthen our team in the US and the Rest of World market. Lastly, I would like to take opportunity to thank all of our customers and developers around the world for casting Agora to power your real-time engagement applications. I also want to thank all the Agorans for their hard work and dedication to our customers' success. I'm extremely excited about the opportunity ahead of us and look forward to co-innovating with our customers and the developers together. Now, let me turn things over to Jingbo who will review our financial results.